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[USD] Support load .usd/.usda/.usdc/.usdz models via "tinyusdz" project (prototyping branch) #5547
Comments
Blendshapes/morph meshesCurrent blendshape status: in some rudimentary models, blendshapes are detected and appear to be valid. In other models expected to contain blendshapes, no blendshapes are detected during model load. Also struggling to extract animations for blendshapes in a sensible way. Models with valid blendshapes
Models which would be expected to have valid blendshapes where no valid blendshapes detected
Blendshape models which fail to load
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Bones/skeletons/skinningI'm struggling to understand how to convert the data from |
Models which fail to loadDisneyNone of the sample models work IntelNone of the sample models work PixarNone of the sample models work usd-wgWith the exception of |
Models which used to load but now fail in recent commitsApple
Sketchfab
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(reserved) |
Models which load and render with problemsApple
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Models which load and render wellApple13 of the 15 demo models load and render OK
PolyhavenTest models with
Sketchfab
usd-wg test assets
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Evaluate
tinyusdz
rendermesh-refactor
branch for feasibilityUse PR #5551 for testing
rendermesh-refactor
branch is under active development, several features are working reasonably well at least on some test modelsPartially working
What's not working yet
Other problems
P.S. During the early stages of this effort, I raised and commented on several issues on the
tinyusdz
project e.g.Unfortunately, while I had meant to be constructive and helpful, I appear to have become something of a nuisance, resulting in my being banned from raising or commenting on issues on the
tinyusdz
project. My own fault, of course, but as it's not an ideal situation for someone trying to adapt the project in this manner I will park this endeavor for the time being. Latest working changes have been pushed up (I had some code which attempted to parse animations and bones but was unable to verify basic operational correctness, so have not included that to avoid clutter and confusion)The text was updated successfully, but these errors were encountered: