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[BUG] Unexpected Problem 483 #690
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Hello, Thank you for your report. Please review the bug report guidelines at https://github.com/ValveSoftware/SteamVR-for-Linux/blob/master/issue_template.md and provide the requested logs and crash dumps so that we can investigate. |
Thanks TTimo, I will try to provide as much information as possible this week. Thanks again! |
Hi, I guess I'll chime in since I tried running my game on Linux today, which used to work fine with Steam VR, but it failed horribly today, and I saw a bunch of the same error logs that Hicks79 posted. The issue template you linked to is a broken link, btw. My basic information is:
I don't feel comfortable posting the logs/dump files as they are not stripped of personal information - they're full of full filesystem paths, usernames, unreleased program names, HTTP requests with authorization code query parameters, etc. My repro is I have a C++/Vulkan game which uses OpenVR for VR output. All I do with OpenVR is initialize it, get poses, and submit eye textures so that I can have basic headset output. Upon running my game today, these are the various error logs I see from OpenVR in my logs:
In vrcompositor.txt log file, I see thousands of these lines:
Shortly after those logs, OpenVR hard locks up and blocks my render thread forever when I'm submitting one of the eye textures, forcing me to kill the game to recover. I never get any output to the headset, it locks up before it successfully displays anything. To reiterate, this same code worked fine on Linux a few months ago. I don't know what version it used to work with, just that trying today with the latest version of SteamVR it hard locks up. |
I tried to switch to the previous version of Steam VR, Build ID 13801674, and I get the same errors with my game, and it also locks up even when trying to launch Steam VR home as well. vrcompositor.txt log from a failure to open Steam VR home is attached: |
Describe the bug
I receive code 483
To Reproduce
Just SteamVr (Beta) starts
System Information (please complete the following information):
Screenshots
Additional context
In Console-develop i have this:
vrcompositor
Tue Apr 30 2024 22:28:14.226349 [Error] - Unflushed events requested in CGpuTiming::GetDeltas!
vrcompositor
Tue Apr 30 2024 22:28:14.226400 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcompositor
Tue Apr 30 2024 22:28:14.226470 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcompositor
Tue Apr 30 2024 22:28:14.237460 [Error] - Unflushed events requested in CGpuTiming::GetDeltas!
vrcompositor
Tue Apr 30 2024 22:28:14.237511 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcompositor
Tue Apr 30 2024 22:28:14.237582 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcompositor
Tue Apr 30 2024 22:28:14.248544 [Error] - Unflushed events requested in CGpuTiming::GetDeltas!
vrcompositor
Tue Apr 30 2024 22:28:14.248603 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcompositor
Tue Apr 30 2024 22:28:14.248682 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcompositor
Tue Apr 30 2024 22:28:14.259717 [Error] - Unflushed events requested in CGpuTiming::GetDeltas!
vrcompositor
Tue Apr 30 2024 22:28:14.259779 [Error] - No Vulkan command buffer open in CGpuTiming::MarkEvent!
vrcomp
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