Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Player automatically hops on Slime Critter when walking into it #426

Open
asb9599 opened this issue May 9, 2021 · 1 comment · May be fixed by #447
Open

Player automatically hops on Slime Critter when walking into it #426

asb9599 opened this issue May 9, 2021 · 1 comment · May be fixed by #447
Labels
bug (minor) The game could potentially ship with this bug

Comments

@asb9599
Copy link

asb9599 commented May 9, 2021

Short description
Very minor issue, but if the player is walking into the Slime Critter (which can happen if you are attacking while moving) or any other small objects with similar colliders (i.e. bushes), they will automatically hop up. This can make fighting the Slime Critters pretty awkward if you're facing them head on.

Expected behaviour
Player will stay on the ground as it walks around the Slime, just like how they walk around the Plant Critter.

To Reproduce
Steps to reproduce the behavior:
0. Set player health to an absurdly high number to avoid death while testing (optional)

  1. Open TestingGround or any gameplay scene.
  2. Approach the Slime Critter (or one of the bushes) and walk/run into it
  3. Player will sometimes forcibly hop as if trying to get over it

Notes

  • The following video shows the typical occurrence of the bug as you try to walk into a Slime Critter:
ChopChop-PlayerHoppingBug_00.mp4
  • The bug is easier to reproduce if you disable the AI of the Slime Critter and just keep walking into it, like this:
ChopChop-PlayerHoppingBug_01.mp4
  • As mentioned before, this isn't just limited to the Slime Critter. You can reproduce this bug with any small physical object as you can see from the bushes here:
ChopChop-PlayerHoppingBug_02.mp4
  • I did notice that this does not happen when walking into the Plant Critters. The player just walks around them as shown here:
ChopChop-WalkingIntoPlant.mp4
@amel-unity amel-unity added the bug (important) This needs to be fixed before shipping, but not as a first priority label Jun 16, 2021
@pointfivetee pointfivetee linked a pull request Jun 17, 2021 that will close this issue
@ciro-unity ciro-unity linked a pull request Jun 19, 2021 that will close this issue
@ciro-unity ciro-unity added bug (minor) The game could potentially ship with this bug and removed bug (important) This needs to be fixed before shipping, but not as a first priority labels Jun 19, 2021
@amel-unity
Copy link
Contributor

Hi @asb9599 , thank you for opening the issue. There is a PR open that might fix it but I just wanted to mention it here also that we are working on fixing the character controller first since we have some unpleasant situations like what you mentioned on the issue or when the character gets stuck so we will try to fix that first and then we can work on the minor issues with the colliders on the objects.
Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug (minor) The game could potentially ship with this bug
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants