-
-
Notifications
You must be signed in to change notification settings - Fork 65
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Solo/Band quickplay mode / jukebox mode with spontaneous singing #405
Comments
This sounds like an extension of the Jukebox mode which the old UltraStar Deluxe also has. Being able to just quickly grab a microphone and see the graded lines would probably also be fun. Not sure if the note pitch lines should be hidden, unless the game detects a player (and then auto-hide again if there was no pitch input detected for some time), by listening for noise above the specified threshold. Should this be pure single-player, or automatically have the same amount of players as there are microphones (currently soundcards) configured and detected? |
Agreed, this sounds like an extension of the Jukebox mode. Single or multiplayer would be awesome. Your idea for automatic detection is really solid and it reduces the friction of joining or leaving play mode during a song. Support for any of the configured microphones/player number would rock. All of these aspects are optional and can be worked on incrementally. |
What happens if the user decided to leave the mode by singing? I think such a mode could be added implicitly:
Advantages Disadvantages What do you think? Would this implicit mode work for you? |
Hello, thank you for your reply and suggestions. I hope I understood everything correctly, apologies in advance if I misunderstood something. Implicit triggering the UI sounds like a great idea, and a lot of your suggestions sound spot on. Implicitly entering/exiting the mode would not fit the purpose (meaning it would detract from the experience originally in Rock Band). I'll elaborate a bit below. First the suggestions that really fit the feature request:
Some context from Rock Band: Adding/removing players was always easy, because the instruments had buttons and touching one of them popped up a menu that allowed joining the song with that instrument or removing that instrument. When joining, a generic player with no name and no profile would be used. For the mic, the user needed to use the remote, to access the same overlay. With that in mind, here are some additional things to perhaps consider:
A user journey could look like this:
|
Thanks for the clarification. Maybe it could be implemented as one of the game modifiers. Maybe it could even be implemented in a user provided script that is loaded at runtime (a user defined game mode). |
Issue type: Feature request
This is a feature of Rock Band, where you can set the game to just be playing songs from the entire collection (though it might be restricted to a playlist) without note guidance, and where at any point if someone wants to play an instrument / sing, they can come in into the middle of the song, note guidance comes in and they can start playing / singing.
I think this was a phenomenal way to have background music in a party, and there can be moments where people are actively singing / playing, others where the music is just playing, and people can simply react to a cool song when they hear it and go sing.
The text was updated successfully, but these errors were encountered: