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I suggest the blacksmith LBOD gold table be updated so that the weapon LBOD rewards match the blacksmith armor LBODs of the same starting gold for regular / exceptional items, maintaining consistency.
For an easy visual, you can see that these weapon LBOD gold rewards match the corresponding armor in the table here: http://tor.bplaced.net/bods-gol.htm
This is the suggested code correction for the blacksmith m_GoldTable, lines 482-568. See the comments labeled "corrected, to add colored ingots".
When turning in Blacksmith weapon LBODs for weapons made of any ingot other than iron, it currently rewards 0 gold.
This appears to be due to the m_GoldTable defintion on lines 533-566 of this file:
https://github.com/ServUO/ServUO/blob/master/Scripts/Services/BulkOrders/Rewards/Rewards.cs
I suggest the blacksmith LBOD gold table be updated so that the weapon LBOD rewards match the blacksmith armor LBODs of the same starting gold for regular / exceptional items, maintaining consistency.
For an easy visual, you can see that these weapon LBOD gold rewards match the corresponding armor in the table here:
http://tor.bplaced.net/bods-gol.htm
This is the suggested code correction for the blacksmith m_GoldTable, lines 482-568. See the comments labeled "corrected, to add colored ingots".
Thank you for your consideration!
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