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[Bug] The Legend of Zelda: Breath of the Wild doesn't load into save with Hypervisor enabled #6727
Comments
That change was reverted a while after. #6068 |
Would it be possble to add a toggle below the hypervisor button in the UI? If so, can I create a new issue and possibly create a PR for it? (if i can figure out what's going on in the backend, that is 😅) |
They wouldn't do that since the code is causing issues. You can locally build it yourself tho by readding the code back. All you need to do is go to the PR and see what files were changed. Or you can download the build before it got reverted. |
The game works fine if you just disable the hypervisor in settings. |
I do locally build it, but I'm talking about an upstream implementation.
Update: seems like a recent commit has changed this as of early may. |
Do you just fix the crashing on start by disabling hypervisor? |
Yeah, or alternatively you can merge the older commits that allow BotW to work using the hypervisor. |
I’m kind of noob and new to ryujinx and GitHub too |
a commit is just a dump of changes you make to code find more here: |
Description of the issue
I made an issue a while back (#5219)
This was before macOS had been fully upstreamed.
It was resolved by #5898, and i've been hearing success stories.
But it still refuses to work on my MacBook Pro (14", 2021)
It gets to the end of the loading screen after pressing continue and then crashes.
Reproduction steps
Attempt to load into a save in Zelda BotW
Log file
Ryujinx_1.1.1101_2024-02-28_12-07-19.log
OS
macOS 14.3.1
Ryujinx version
1.1.1291
Game version
1.6.0 w/ both DLC packs
CPU
M1 Pro
GPU
M1 Pro
RAM
16GB
List of applied mods
No response
Additional context?
No response
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