Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Target representation to rust #12052

Open
mtreinish opened this issue Mar 20, 2024 · 2 comments · May be fixed by #12292
Open

Add Target representation to rust #12052

mtreinish opened this issue Mar 20, 2024 · 2 comments · May be fixed by #12292
Assignees
Labels
mod: transpiler Issues and PRs related to Transpiler Rust This PR or issue is related to Rust code in the repository type: feature request New feature or request

Comments

@mtreinish
Copy link
Member

What should we add?

An increasing amount of the transpiler is code is now living in rust and with that are core algorithms that need to reason about the various constraints of backends. So far this is just connectivity or various error rates, and we've been handling this by constructing various data containers in rust that contain the subset of information necessary for a particular algorithm. For example OneQubitGateErrorMap: https://github.com/Qiskit/qiskit/blob/main/crates/accelerate/src/euler_one_qubit_decomposer.rs#L37 in 1q peephole optimization, the neighbor table and distance matrix in sabre, and ErrorMap for vf2 scoring. In the near future we'll be adding additional algorithms where we'll need different error rate information from the target in rust too (see #11659 and #8774). All of this is basically just working around the lack of a native rust representation of the Target. So instead of continuing to add ad-hoc data structures like this instead we should work on making the core data structures of the base Target class exist in rust, so that whenever a target is created we automatically have the data in rust.

It's probably not feasible to replace the entire target class with a rust implementation, but we can have the internal data structures be rust structs that contain the data and the python class wraps those with the existing API. This would probably mean the InstructionProperties class, and then the rust side of Target would replace at least the ._gate_name_map (the Operation objects are still python so this will just contain the raw PyObject), _gate_map, _global_operations, and _qarg_gate_map attributes and then provide similar helper methods to update/append to the target and query the data contained in it. This would let us reuse the same target models in both python and rust space and then remove some of these custom data structures we're using for individual algorithms.

@mtreinish mtreinish added type: feature request New feature or request Rust This PR or issue is related to Rust code in the repository mod: transpiler Issues and PRs related to Transpiler labels Mar 20, 2024
@nkanazawa1989
Copy link
Contributor

Given the direction of future development Qiskit probably we can purge the calibration property from InstructionProperties class in Qiskit2.0? This information is not used unless user wants to convert the entire circuit into a pulse schedule. One of such use cases is the circuit simulation at device Hamiltonian level with Qiskit Dynamics, but today's size of quantum computer is too large to handle with such simulators. I think removal of the calibration property allows you to represent entire Target with Rust object.

Probably, we can revive optional calibration storage like instruction schedule map, but in more efficient fashion (separation of template schedule and parameters as we did in Qiskit Experiments).

@raynelfss
Copy link
Contributor

I'd like to take a look at this, could I be assigned?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
mod: transpiler Issues and PRs related to Transpiler Rust This PR or issue is related to Rust code in the repository type: feature request New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants