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嗨,抱歉这是个已经问过的问题,在某些游戏中目标模块libil2cpp.so可能存在延迟加载的可能,使用frida来获得基址时需要延迟几秒进行等待游戏载入。也许判断目标模块是否加载的逻辑已经有了,但不知道是游戏保护还是什么原因并没有在dump.cs找到偏移。也许您已经将他移除,我没有仔细看代码如何输出dump.cs 下面是输出的日志截图
The text was updated successfully, but these errors were encountered:
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嗨,抱歉这是个已经问过的问题,在某些游戏中目标模块libil2cpp.so可能存在延迟加载的可能,使用frida来获得基址时需要延迟几秒进行等待游戏载入。也许判断目标模块是否加载的逻辑已经有了,但不知道是游戏保护还是什么原因并没有在dump.cs找到偏移。也许您已经将他移除,我没有仔细看代码如何输出dump.cs
下面是输出的日志截图
The text was updated successfully, but these errors were encountered: