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VR SLI Games do not show Turn Signal Overlay #26

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CMDRZOD opened this issue Nov 23, 2017 · 2 comments
Open

VR SLI Games do not show Turn Signal Overlay #26

CMDRZOD opened this issue Nov 23, 2017 · 2 comments

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@CMDRZOD
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CMDRZOD commented Nov 23, 2017

Title. I have multiple GTX980Ti and when I play games such as Talos Principle VR, or any of the Serious Sam VR games, the overlay does not work. I believe this is due to the games using VRSLI. I have not checked if Raw Data also has this issue, but I do know it supports VRSLI as well. Great little program would be nice to use in all my VR Room scale games.

Edit: I believe all games I mentioned are using DX11. I didn't actively switch them to DX12 or Vulkan, I'm pretty sure they all default to DX11 rendering.

@benotter benotter self-assigned this Nov 26, 2017
@benotter benotter added the bug label Nov 26, 2017
@benotter
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Hmm, that is a strange bug!

I'll look into any bugs with Overlays / Unity and games running in SLI / DX11+,
This is Interesting!

TurnSignal pretty much just draws the graphics and submits them to the SteamVR for rendering / positioning, so there has got to be some incompatibility / interference with something somewhere.

I'll update when I have new info!
Thanks for the report!

@CMDRZOD
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CMDRZOD commented Nov 29, 2017

If there is any way I can do any testing for you please let me know. I'm usually available on weekends.

@benotter benotter added this to On Hold / Blocked in TurnSignal Improvement Project Sep 18, 2018
@benotter benotter moved this from On Hold / Blocked to Potential Will-or-To Do in TurnSignal Improvement Project Sep 18, 2018
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