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Just open one timeline,and set to last frame. For example, Canvas Group Aniamtion Clip the star value 0 and end value 1, end of animation, the vaue will be 0.99, it not 1. In PlayableBehaviour, the clip last frame intputWeight is 0, maybe it the reason i think.
Last frame and second last frame is same value In play. So I gress last frame is Last frame is no work.
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