BepInEx with Yooka-Laylee (Unity 5 Game) #377
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Hi guys, encountered a small annoyance with Yooka-Laylee (otherwise enjoying the game a lot) that I'm really sure I could make some Harmony patches for in like a night, but I can't figure out the right BepInEx setup to get a plugin I build to do anything. I have good experience modding Nick All-Star Brawl (NASB) using BepInEx and so I was able to translate my knowledge for setup for that game here, or so I thought. Using BepInEx 5 on the game just gives a black screen on boot, so I had to go to the next best thing and use the very last release of BepInEx 4, that being release 4.1.2, this at least got the game to boot properly although I didn't try actually playing the game.
As you can tell by my test log message, it doesn't work, ironic since I'd only see that log in the console if it DOES work. I tried a few things from here:
But no luck! Any help guys? I think the best result would be if I could just get BepInEx 5 to boot the game, then I don't think there would be any issues since I could use a similar BepInEx version to when I modded NASB. |
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Replies: 1 comment 2 replies
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Greetings! When it comes to anything pre-2017 Unity, it might help trying some options in the troubleshooting guide. Specifically, I'd try to change the entrypoint in the configuration file in the hopes that it's just a timing issue. Other than that, are there any logs with BepInEx 5 (e.g. preloader error logs that will appear in the game folder if there are errors)? |
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Greetings!
When it comes to anything pre-2017 Unity, it might help trying some options in the troubleshooting guide. Specifically, I'd try to change the entrypoint in the configuration file in the hopes that it's just a timing issue.
Other than that, are there any logs with BepInEx 5 (e.g. preloader error logs that will appear in the game folder if there are errors)?