shader
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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Jun 9, 2024 - C#
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Jun 8, 2024 - GLSL
Fork from imgui(docking/viewport) with vulkan image rendering support. many widgets and addons.
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Jun 6, 2024 - C++
Anime4K for Apple platforms based on Metal
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Jun 6, 2024 - Swift
⚡️ More FXs, Less GLSL
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Jun 6, 2024 - TypeScript
⚪ Experimental ✨ 2D Raytracing for Unity Urp
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Jun 5, 2024 - C#
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
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Jun 5, 2024 - C#
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
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Jun 5, 2024 - ShaderLab
An implementation of OpenGL 3.x-ish in clean C
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Jun 5, 2024 - C
This repository has openGL Study material
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Jun 7, 2024
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
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Jun 4, 2024 - C++
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