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ZamNoiseUI.cpp
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ZamNoiseUI.cpp
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/*
* ZamNoise Noise detection and removal plugin
* Copyright (C) 2014 Damien Zammit <damien@zamaudio.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the doc/GPL.txt file.
*/
#include "ZamNoisePlugin.hpp"
#include "ZamNoiseUI.hpp"
START_NAMESPACE_DISTRHO
// -----------------------------------------------------------------------
ZamNoiseUI::ZamNoiseUI()
: UI(DISTRHO_UI_DEFAULT_WIDTH, DISTRHO_UI_DEFAULT_HEIGHT, true)
{
// background
fImgBackground = Image(ZamNoiseArtwork::zamnoiseData, ZamNoiseArtwork::zamnoiseWidth, ZamNoiseArtwork::zamnoiseHeight);
// toggle img
Image toggleonImage(ZamNoiseArtwork::toggleonData, ZamNoiseArtwork::toggleonWidth, ZamNoiseArtwork::toggleonHeight);
Image toggleoffImage(ZamNoiseArtwork::toggleoffData, ZamNoiseArtwork::toggleoffWidth, ZamNoiseArtwork::toggleoffHeight);
// knob
Image knobImage(ZamNoiseArtwork::knobData, ZamNoiseArtwork::knobWidth, ZamNoiseArtwork::knobHeight);
// toggle
fToggleNoise = new ImageButton(this, toggleonImage, toggleoffImage);
fToggleNoise->setAbsolutePos(244, 40);
fToggleNoise->setCallback(this);
fToggleNoise->setCheckable(true);
fToggleNoise->setChecked(false, false);
fKnobReduction = new ZamKnob(this, knobImage);
fKnobReduction->setAbsolutePos(22, 40);
fKnobReduction->setId(ZamNoisePlugin::paramReductionAmount);
fKnobReduction->setRange(0.0f, 100.0f);
fKnobReduction->setLabel(true);
fKnobReduction->setScrollStep(1.0f);
fKnobReduction->setDefault(50.0f);
fKnobReduction->setRotationAngle(240);
fKnobReduction->setCallback(this);
programLoaded(0);
}
ZamNoiseUI::~ZamNoiseUI()
{
}
// -----------------------------------------------------------------------
// DSP Callbacks
void ZamNoiseUI::parameterChanged(uint32_t index, float value)
{
switch (index)
{
case ZamNoisePlugin::paramNoiseToggle:
fToggleNoise->setChecked(value > 0.5f, false);
break;
case ZamNoisePlugin::paramReductionAmount:
fKnobReduction->setValue(value);
break;
}
}
void ZamNoiseUI::programLoaded(uint32_t index)
{
if (index != 0)
return;
fToggleNoise->setChecked(false, false);
fKnobReduction->setValue(50.f);
}
void ZamNoiseUI::imageKnobDragStarted(ZamKnob* knob)
{
editParameter(knob->getId(), true);
}
void ZamNoiseUI::imageKnobDragFinished(ZamKnob* knob)
{
editParameter(knob->getId(), false);
}
void ZamNoiseUI::imageKnobValueChanged(ZamKnob* knob, float value)
{
setParameterValue(knob->getId(), value);
}
void ZamNoiseUI::imageButtonClicked(ImageButton*, int)
{
setParameterValue(ZamNoisePlugin::paramNoiseToggle, fToggleNoise->isChecked() ? 1.f : 0.f);
}
// -----------------------------------------------------------------------
void ZamNoiseUI::onDisplay()
{
const GraphicsContext& context(getGraphicsContext());
fImgBackground.draw(context);
}
// -----------------------------------------------------------------------
UI* createUI()
{
return new ZamNoiseUI();
}
// -----------------------------------------------------------------------
END_NAMESPACE_DISTRHO