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Hud.h
53 lines (41 loc) · 1.29 KB
/
Hud.h
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//-----------------------------------------------------
// Defines
//-----------------------------------------------------
#ifndef HUD_H
#define HUD_H
//-----------------------------------------------------
// Include Files
//-----------------------------------------------------
#include "Sprite.h"
#include "Text.h"
//-----------------------------------------------------
// Hud Class
//-----------------------------------------------------
class Hud
{
public:
Hud(); // Constructor
virtual ~Hud(); //Destructor
//-------------------------------------------------
// Public Methods
//-------------------------------------------------
void init();
void render();
void update();
void setHealth(int value);
void setLifes(int value){m_Lifes += value;}
void setScore(int value){m_Score += value;}
void setColour(int value){m_Colour += value;}
int getHealth(){return m_Health;}
int getColour(){return m_Colour;}
float calcFPS();
private:
//-------------------------------------------------
// Datamembers
//-------------------------------------------------
int m_Health, m_Lifes, m_Score, m_Colour;
Sprite m_bmpHud, m_bmpHud2, m_bmpHealth;
Image m_bmpNumbers;
Text m_FPS;
};
#endif // HUD_H