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I played a single player Game base on Radom Map with MapId: q0ry-5uua-xf3f-xn8p-8e82-x4rn
When building something in the northern Area of the Map I got:
Assertion failed: (registry_->window == this), function ~UniqueWindow, file unique_window.cc, line 128.
To reproduce
Not sure yet, will attach Savegame and replay and try to reproduce later.
Expected behavior A clear and concise description of what you expected to happen.
Crash log klaus@m1voice-2 release-1.2 % ./widelands This is Widelands version 1.2~rc1 Debug [00:00:00.000 real] INFO: Set home directory: /Users/klaus/.widelands [00:00:00.000 real] INFO: Set configuration file: /Users/klaus/.widelands/config [00:00:00.002 real] INFO: Widelands executable directory: /Users/klaus/develop/widelands/release-1.2/ [00:00:00.003 real] WARNING: No locale translations found in /Users/klaus/develop/widelands/release-1.2/data/locale [00:00:00.003 real] INFO: selected language: (system language) [00:00:00.083 real] INFO: Adding directory: /Users/klaus/develop/widelands/release-1.2/data [00:00:00.094 real] INFO: selected language: (system language) [00:00:00.094 real] INFO: Widelands executable directory: /Users/klaus/develop/widelands/release-1.2/ [00:00:00.122 real] INFO: Byte order: little-endian [00:00:00.199 real] INFO: Graphics: Try to set Videomode 1468x967 [00:00:00.325 real] INFO: Graphics: OpenGL: Version "2.1 Metal - 88" [00:00:00.325 real] INFO: Graphics: SDL_GL_RED_SIZE is 8 [00:00:00.325 real] INFO: Graphics: SDL_GL_GREEN_SIZE is 8 [00:00:00.325 real] INFO: Graphics: SDL_GL_BLUE_SIZE is 8 [00:00:00.325 real] INFO: Graphics: SDL_GL_ALPHA_SIZE is 8 [00:00:00.325 real] INFO: Graphics: SDL_GL_BUFFER_SIZE is 32 [00:00:00.325 real] INFO: Graphics: SDL_GL_DOUBLEBUFFER is 1 [00:00:00.325 real] INFO: Graphics: SDL_GL_DEPTH_SIZE is 32 [00:00:00.325 real] INFO: Graphics: SDL_GL_STENCIL_SIZE is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_RED_SIZE is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_GREEN_SIZE is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_BLUE_SIZE is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_ALPHA_SIZE is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_STEREO is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_MULTISAMPLEBUFFERS is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_MULTISAMPLESAMPLES is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_ACCELERATED_VISUAL is 1 [00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_MAJOR_VERSION is 2 [00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_MINOR_VERSION is 1 [00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_FLAGS is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_PROFILE_MASK is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_SHARE_WITH_CURRENT_CONTEXT is 0 [00:00:00.325 real] INFO: Graphics: SDL_GL_FRAMEBUFFER_SRGB_CAPABLE is 0 [00:00:00.325 real] INFO: Graphics: OpenGL: Double buffering enabled [00:00:00.325 real] INFO: Graphics: OpenGL: Max texture size: 16384 [00:00:00.325 real] INFO: Graphics: OpenGL: ShadingLanguage: "1.20" [00:00:00.658 real] INFO: **** GRAPHICS REPORT **** [00:00:00.658 real] INFO: VIDEO DRIVER cocoa [00:00:00.658 real] INFO: Display #0: 1728x1117 @ 50hz SDL_PIXELFORMAT_ARGB8888 UNSUPPORTED (log once): POSSIBLE ISSUE: unit 1 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable [00:00:02.013 real] INFO: **** SOUND REPORT **** [00:00:02.013 real] INFO: SDL version: 2.30.1 [00:00:02.013 real] INFO: SDL_mixer version: 2.8.0 [00:00:02.013 real] INFO: **** END SOUND REPORT **** [00:00:02.144 real] WARNING: Add-on 'Naval_Tournament_23_Maps.wad' requires minimum Widelands version 1.2 from the future. [00:00:02.144 real] WARNING: Make sure your development build is up to date! [00:00:02.146 real] INFO: Developer tools are enabled. Assertion failed: (registry_->window == this), function ~UniqueWindow, file unique_window.cc, line 128. zsh: abort ./widelands
Screenshots If applicable, add screenshots to help explain your problem.
Replays If applicable, include a replay demonstrating the problem or leading to a crash.
Savegames If applicable, include a savegame demonstrating the problem or helping to reproduce it.
Version:
Additional context Add any other context about the problem here.
The text was updated successfully, but these errors were encountered:
Mirrored on Codeberg as #CB4783.
Sorry, something went wrong.
Played the Game to End, no more such Issues Checked both Replays with some WIndows openen.
No idea?
It seems to be duplicate of #5770 (https://codeberg.org/wl/widelands/issues/4319). Related only to Debug builds, probably not serious.
No branches or pull requests
I played a single player Game base on Radom Map with MapId: q0ry-5uua-xf3f-xn8p-8e82-x4rn
When building something in the northern Area of the Map I got:
Assertion failed: (registry_->window == this), function ~UniqueWindow, file unique_window.cc, line 128.
To reproduce
When building something in the northern Area of the Map I got:
Not sure yet, will attach Savegame and replay and try to reproduce later.
Expected behavior
A clear and concise description of what you expected to happen.
Crash log
klaus@m1voice-2 release-1.2 % ./widelands
This is Widelands version 1.2~rc1 Debug
[00:00:00.000 real] INFO: Set home directory: /Users/klaus/.widelands
[00:00:00.000 real] INFO: Set configuration file: /Users/klaus/.widelands/config
[00:00:00.002 real] INFO: Widelands executable directory: /Users/klaus/develop/widelands/release-1.2/
[00:00:00.003 real] WARNING: No locale translations found in /Users/klaus/develop/widelands/release-1.2/data/locale
[00:00:00.003 real] INFO: selected language: (system language)
[00:00:00.083 real] INFO: Adding directory: /Users/klaus/develop/widelands/release-1.2/data
[00:00:00.094 real] INFO: selected language: (system language)
[00:00:00.094 real] INFO: Widelands executable directory: /Users/klaus/develop/widelands/release-1.2/
[00:00:00.122 real] INFO: Byte order: little-endian
[00:00:00.199 real] INFO: Graphics: Try to set Videomode 1468x967
[00:00:00.325 real] INFO: Graphics: OpenGL: Version "2.1 Metal - 88"
[00:00:00.325 real] INFO: Graphics: SDL_GL_RED_SIZE is 8
[00:00:00.325 real] INFO: Graphics: SDL_GL_GREEN_SIZE is 8
[00:00:00.325 real] INFO: Graphics: SDL_GL_BLUE_SIZE is 8
[00:00:00.325 real] INFO: Graphics: SDL_GL_ALPHA_SIZE is 8
[00:00:00.325 real] INFO: Graphics: SDL_GL_BUFFER_SIZE is 32
[00:00:00.325 real] INFO: Graphics: SDL_GL_DOUBLEBUFFER is 1
[00:00:00.325 real] INFO: Graphics: SDL_GL_DEPTH_SIZE is 32
[00:00:00.325 real] INFO: Graphics: SDL_GL_STENCIL_SIZE is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_RED_SIZE is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_GREEN_SIZE is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_BLUE_SIZE is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_ACCUM_ALPHA_SIZE is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_STEREO is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_MULTISAMPLEBUFFERS is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_MULTISAMPLESAMPLES is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_ACCELERATED_VISUAL is 1
[00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_MAJOR_VERSION is 2
[00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_MINOR_VERSION is 1
[00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_FLAGS is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_CONTEXT_PROFILE_MASK is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_SHARE_WITH_CURRENT_CONTEXT is 0
[00:00:00.325 real] INFO: Graphics: SDL_GL_FRAMEBUFFER_SRGB_CAPABLE is 0
[00:00:00.325 real] INFO: Graphics: OpenGL: Double buffering enabled
[00:00:00.325 real] INFO: Graphics: OpenGL: Max texture size: 16384
[00:00:00.325 real] INFO: Graphics: OpenGL: ShadingLanguage: "1.20"
[00:00:00.658 real] INFO: **** GRAPHICS REPORT ****
[00:00:00.658 real] INFO: VIDEO DRIVER cocoa
[00:00:00.658 real] INFO: Display #0: 1728x1117 @ 50hz SDL_PIXELFORMAT_ARGB8888
UNSUPPORTED (log once): POSSIBLE ISSUE: unit 1 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable
[00:00:02.013 real] INFO: **** SOUND REPORT ****
[00:00:02.013 real] INFO: SDL version: 2.30.1
[00:00:02.013 real] INFO: SDL_mixer version: 2.8.0
[00:00:02.013 real] INFO: **** END SOUND REPORT ****
[00:00:02.144 real] WARNING: Add-on 'Naval_Tournament_23_Maps.wad' requires minimum Widelands version 1.2 from the future.
[00:00:02.144 real] WARNING: Make sure your development build is up to date!
[00:00:02.146 real] INFO: Developer tools are enabled.
Assertion failed: (registry_->window == this), function ~UniqueWindow, file unique_window.cc, line 128.
zsh: abort ./widelands
Screenshots
If applicable, add screenshots to help explain your problem.
Replays
If applicable, include a replay demonstrating the problem or leading to a crash.
Savegames
If applicable, include a savegame demonstrating the problem or helping to reproduce it.
Version:
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: