SIGBUS in Player::rediscover_node
#6391
Labels
bug
Something isn't working
crashes or hangs
Assert failures, sigsegv, crashes, Widelands hangs, …
non-reproducable
Intermittent bugs that occur only when you least expect them
saveloading & compatibility
Map/Game saving or loading, compatibility with older versions
Mirrored from Codeberg
Created on Sat Mar 02 16:41:41 CET 2024 by Benedikt Straub (Nordfriese)
Describe the bug
A non-reproducible crash with a
SIGBUS
(7) that happens sometimes while loading a map.To reproduce
Not reproducible.
I got this twice now, once while loading a saved game and once while loading a map in the editor.
In both cases, I was using the in-game/in-editor load function. So perhaps some data structure is not being cleaned up or not being reinitialized correctly before loading new data.
Crash log
In editor
In-game
Version:
Additional context
A bus error? This is the first time I've ever encountered one of those :)
Such errors are usually caused by a misaligned memory access.
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