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DOTs Hybrid Renderer Compatibility #886

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daleeidd opened this issue Aug 11, 2021 · 0 comments
Open

DOTs Hybrid Renderer Compatibility #886

daleeidd opened this issue Aug 11, 2021 · 0 comments

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@daleeidd
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Describe the bug
Convex Hull shader doesn't work with DOTs. It has been reported that it is the only Crest shader that doesn't.

Log

A Hybrid Renderer V2 batch is using the shader "Crest/Inputs/Clip Surface/Convex Hull", but the shader is either not compatible with Hybrid Renderer V2, is missing the DOTS_INSTANCING_ON variant, or there is a problem with the DOTS_INSTANCING_ON variant.

Versions
URP 10.5.1, Hybrid Renderer 0.11 p44, Crest 4.12

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