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This was a known issue since inception of the feature and is documented. Adding it here too so people see it.
The second pass removes the clip surface data which is causing the overlap issue. The only solution I can think of is rendering to a temporary texture and combining it with the main data texture.
Will see how many people request it before looking at it further.
The text was updated successfully, but these errors were encountered:
This was a known issue since inception of the feature and is documented. Adding it here too so people see it.
The second pass removes the clip surface data which is causing the overlap issue. The only solution I can think of is rendering to a temporary texture and combining it with the main data texture.
Will see how many people request it before looking at it further.
The text was updated successfully, but these errors were encountered: