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Underwater broken with XR multi-pass rendering #1130

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daleeidd opened this issue Aug 31, 2023 · 1 comment
Open
2 tasks done

Underwater broken with XR multi-pass rendering #1130

daleeidd opened this issue Aug 31, 2023 · 1 comment
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Unity Bug Issues we have confirmed or suspect are issues with Unity URP

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@daleeidd
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Is there an existing issue for this?

  • I have searched the existing issues.

Have you checked the documentation to resolve your problem?

  • I have read the linked documentation and could not resolve my issue.

Current Behavior

Rendering breaks when underwater effect is active when using XR multi-pass rendering:

Expected Behavior

No response

Steps To Reproduce

No response

Unity Version

2022.3.4f1

Crest Version

4.18

Render Pipeline

Universal

Editor or Standalone

Editor (Edit Mode), Editor (Play Mode), Standalone

Environment

No response

Anything else?

Taken from Discord.

Works in Unity 2022.1.01f.

@daleeidd daleeidd added Bug Needs Triage Unity Bug Issues we have confirmed or suspect are issues with Unity URP and removed Bug Needs Triage labels Aug 31, 2023
@daleeidd
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The workaround is to use XR SPI instead.

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Labels
Unity Bug Issues we have confirmed or suspect are issues with Unity URP
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