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Water interaction is not visible when moving camera away from the sea level #1129

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Hooaasin opened this issue Aug 29, 2023 · 1 comment
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@Hooaasin
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Hooaasin commented Aug 29, 2023

Is there an existing issue for this?

  • I have searched the existing issues.

Have you checked the documentation to resolve your problem?

  • I have read the linked documentation and could not resolve my issue.

Current Behavior

When I zoom out the camera, the water ripples and water interaction are no longer visible. How can this issue be resolved

Expected Behavior

No response

Steps To Reproduce

No response

Unity Version

2022.3.5f1c1

Crest Version

4.18

Render Pipeline

Built-In

Editor or Standalone

Editor (Edit Mode), Editor (Play Mode), Standalone

Environment

- OS: Windows 10
- GPU: GTX 3060
- Graphics API: DX11
- Target Platform: Windows

Anything else?

No response

@daleeidd
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daleeidd commented Oct 6, 2023

It is likely because the interaction is too small so they get rejected. Even if it was rendered it would be barely visible if visible at all.

Disabling this line will skip the rejection.

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