Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

web playground #50

Open
severak opened this issue Feb 21, 2023 · 1 comment
Open

web playground #50

severak opened this issue Feb 21, 2023 · 1 comment

Comments

@severak
Copy link

severak commented Feb 21, 2023

Hi, I am testing Vult and I noticed, that even if you made mistake web playground still makes sound. It made me wondering why I am getting sinewave if I am trying to do saw.

Also - error message is somewhat hidden in the lower part of screen, it should be more prominent IMHO.

@modlfo
Copy link
Collaborator

modlfo commented Feb 25, 2023

The web playground always plays the last valid code. I made it that way so I could keep playing, like a live-coding session, even if I make a mistake.

By default, the audio input to the process function is a sine wave. The idea is that, when I'm creating a effect, I can use that test signal without the need of generating one in code.

I need to rework how the error messages are displayed but I have not delved too much into web development in order to create a more effective interface.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants