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SpringBone does not work correctly if you change the model size, for example scale (8,8,8).
The parameters depend on the size of the model, and there is no way to adjust this.
The bones themselves also behave incorrectly at the start, as if they were abruptly transferred from one position to another position (similar to a sharp fall).
Video with the problem: https://www.youtube.com/watch?v=tWcA9wZiPzo https://www.youtube.com/watch?v=BeJZDk62_UY
The text was updated successfully, but these errors were encountered:
I managed to solve the problem. I'm not sure if this is correct. But it works well.
This is an example of solving the problem for - scale (8,8,8). For VRM1.
0.81.0
Unity-2022.3
and otherWindows 10
SpringBone does not work correctly if you change the model size, for example scale (8,8,8).
The parameters depend on the size of the model, and there is no way to adjust this.
The bones themselves also behave incorrectly at the start, as if they were abruptly transferred from one position to another position (similar to a sharp fall).
Video with the problem:
https://www.youtube.com/watch?v=tWcA9wZiPzo
https://www.youtube.com/watch?v=BeJZDk62_UY
The text was updated successfully, but these errors were encountered: