Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

URP版だと lightLayer が効かない #2230

Open
nannnn000 opened this issue Jan 24, 2024 · 0 comments
Open

URP版だと lightLayer が効かない #2230

nannnn000 opened this issue Jan 24, 2024 · 0 comments

Comments

@nannnn000
Copy link

表題通り、DirectionalLightを一灯設置してLayerの割り当てを変更しても、マテリアルがライトに影響されます。

ワールド用のライト、モデル用のライト、それぞれ分けて当てたいのですが方法はありますでしょうか?
buildinでは以前からレイヤー分けが効くのですが、URP版では廃止されたのでしょうか?

@nannnn000 nannnn000 changed the title URP版だとlightLayerが効かない URP版だと lightLayer が効かない Jan 24, 2024
@nannnn000 nannnn000 reopened this Jan 24, 2024
@ousttrue ousttrue added this to the v0.119 milestone Jan 26, 2024
@ousttrue ousttrue modified the milestones: v0.122 ktx2 y-flip, v0.123 May 10, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants