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Audio issues when inputs have different frame (or sampling?) rates #324

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Kunsi opened this issue May 5, 2024 · 0 comments
Open

Audio issues when inputs have different frame (or sampling?) rates #324

Kunsi opened this issue May 5, 2024 · 0 comments
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@Kunsi
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Kunsi commented May 5, 2024

When configuring voctomix with multiple audio inputs (or, if voctomix is running with blinder enabled) and those sources have different frame rates (or sample rates?), voctomix will produce "robot audio" after some runtime (>1h but <1d).

For now, we should advise users to run everything on the same frame rate for best results.

We have had no issues with inputs running on different frame rates if those inputs have no audio configured, only if the inputs have audio.

@Kunsi Kunsi changed the title Audio issues when inputs have different frame rates Audio issues when inputs have different frame (or sampling?) rates May 5, 2024
@Kunsi Kunsi added this to the 2.x milestone May 5, 2024
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