Skip to content

Latest commit

 

History

History
1213 lines (846 loc) · 27.2 KB

CHANGELOG.md

File metadata and controls

1213 lines (846 loc) · 27.2 KB

@vladmandic/human

Version: 3.2.2
Description: Human: AI-powered 3D Face Detection & Rotation Tracking, Face Description & Recognition, Body Pose Tracking, 3D Hand & Finger Tracking, Iris Analysis, Age & Gender & Emotion Prediction, Gesture Recognition

Author: Vladimir Mandic mandic00@live.com
License: MIT
Repository: https://github.com/vladmandic/human

Changelog

HEAD -> main 2024/04/17 mandic00@live.com

  • fix flazeface tensor scale and update build platform

3.2.2 2024/04/17 mandic00@live.com

release: 3.2.1 2024/02/15 mandic00@live.com

3.2.1 2024/02/15 mandic00@live.com

3.2.0 2023/12/06 mandic00@live.com

  • set browser false when navigator object is empty
  • #402

release: 3.1.2 2023/09/18 mandic00@live.com

  • full rebuild

3.1.2 2023/09/18 mandic00@live.com

  • major toolkit upgrade
  • full rebuild
  • major toolkit upgrade

3.1.1 2023/08/05 mandic00@live.com

  • fixes plus tfjs upgrade for new release

3.0.7 2023/06/12 mandic00@live.com

  • full rebuild
  • fix memory leak in histogramequalization
  • initial work on tracker

3.0.6 2023/03/21 mandic00@live.com

  • add optional crop to multiple models
  • fix movenet-multipose
  • add electron detection
  • fix gender-ssrnet-imdb
  • add movenet-multipose workaround
  • rebuild and publish
  • add face.detector.minsize configurable setting
  • add affectnet

3.0.5 2023/02/02 mandic00@live.com

  • add gear-e models
  • detect react-native
  • redo blazeface annotations

3.0.4 2023/01/29 mandic00@live.com

  • make naviator calls safe
  • fix facedetector-only configs

3.0.3 2023/01/07 mandic00@live.com

  • full rebuild

3.0.2 2023/01/06 mandic00@live.com

  • default face.rotation disabled

release: 3.0.1 2022/11/22 mandic00@live.com

3.0.1 2022/11/22 mandic00@live.com

  • support dynamic loads
  • polish demos
  • add facedetect demo and fix model async load
  • enforce markdown linting
  • cleanup git history
  • default empty result
  • refactor draw and models namespaces
  • refactor distance
  • add basic anthropometry
  • added webcam id specification
  • include external typedefs
  • prepare external typedefs
  • rebuild all
  • include project files for types
  • architectural improvements
  • refresh dependencies
  • add named exports
  • add draw label templates
  • reduce dev dependencies
  • tensor rank strong typechecks
  • rebuild dependencies

2.11.1 2022/10/09 mandic00@live.com

  • add rvm segmentation model
  • add human.webcam methods
  • create funding.yml
  • fix rotation interpolation

2.10.3 2022/09/21 mandic00@live.com

  • add human.video method

2.10.2 2022/09/11 mandic00@live.com

  • add node.js esm compatibility (#292)
  • release

2.10.1 2022/09/07 mandic00@live.com

  • release candidate
  • add config flags
  • test update
  • release preview
  • optimize startup sequence
  • reorder backend init code
  • test embedding
  • embedding test
  • add browser iife tests
  • minor bug fixes and increased test coverage
  • extend release tests
  • add model load exception handling
  • add softwarekernels config option
  • expand type safety
  • full eslint rule rewrite

2.9.4 2022/08/20 mandic00@live.com

  • add browser test
  • add tensorflow library detection
  • fix wasm detection
  • enumerate additional models
  • release refresh

2.9.3 2022/08/10 mandic00@live.com

  • rehault testing framework
  • release refresh
  • add insightface

2.9.2 2022/08/08 mandic00@live.com

  • release rebuild

2.9.1 2022/07/25 mandic00@live.com

  • full rebuild
  • release cleanup
  • tflite experiments
  • add load monitor test
  • beta for upcoming major release
  • swtich to release version of tfjs
  • placeholder for face contours
  • improve face compare in main demo
  • add webview support
  • fix(gear): ensure gear.modelpath is used for loadmodel()
  • npm default install should be prod only
  • fix npm v7 compatibility
  • add getmodelstats method
  • rebuild
  • release build

2.8.1 2022/06/08 mandic00@live.com

  • webgpu and wasm optimizations
  • add faceboxes prototype
  • full rebuild

2.7.4 2022/05/24 mandic00@live.com

2.7.3 2022/05/24 mandic00@live.com

  • add face.mesh.keepinvalid config flag
  • initial work for new facemesh model

2.7.2 2022/05/12 mandic00@live.com

  • fix demo when used with video files
  • major release

2.7.1 2022/05/09 mandic00@live.com

  • support 4k input
  • add attention draw methods
  • fix coloring function
  • enable precompile as part of warmup
  • prepare release beta
  • change default face crop
  • beta release 2.7
  • refactor draw methods
  • implement face attention model
  • add electronjs demo
  • rebuild

2.6.5 2022/04/01 mandic00@live.com

  • bundle offscreencanvas types
  • prototype precompile pass
  • fix changelog generation
  • fix indexdb config check

2.6.4 2022/02/27 mandic00@live.com

  • fix types typo
  • refresh
  • add config option wasmplatformfetch

2.6.3 2022/02/10 mandic00@live.com

  • rebuild

2.6.2 2022/02/07 mandic00@live.com

  • release rebuild

2.6.1 2022/01/20 mandic00@live.com

  • implement model caching using indexdb
  • prototype global fetch handler
  • fix face box and hand tracking when in front of face

2.5.8 2022/01/14 mandic00@live.com

  • fix samples
  • fix(src): typo
  • change on how face box is calculated

2.5.7 2021/12/27 mandic00@live.com

  • fix posenet
  • release refresh

2.5.6 2021/12/15 mandic00@live.com

  • strong type for string enums
  • rebuild
  • fix node detection in electron environment

2.5.5 2021/12/01 mandic00@live.com

  • added human-motion
  • add offscreencanvas typedefs
  • release preview
  • fix face box scaling on detection
  • cleanup

2.5.4 2021/11/22 mandic00@live.com

  • prototype blazepose detector
  • minor fixes
  • add body 3d interpolation
  • edit blazepose keypoints
  • new build process

2.5.3 2021/11/18 mandic00@live.com

  • create typedef rollup
  • optimize centernet
  • cache frequent tf constants
  • add extra face rotation prior to mesh
  • release 2.5.2
  • improve error handling

2.5.2 2021/11/14 mandic00@live.com

  • fix mobilefacenet module
  • fix gear and ssrnet modules
  • fix for face crop when mesh is disabled
  • implement optional face masking
  • add similarity score range normalization
  • add faceid demo
  • documentation overhaul
  • auto tensor shape and channels handling
  • disable use of path2d in node
  • add liveness module and facerecognition demo
  • initial version of facerecognition demo
  • rebuild
  • add type defs when working with relative path imports
  • disable humangl backend if webgl 1.0 is detected
  • add additional hand gestures

2.5.1 2021/11/08 mandic00@live.com

  • new human.compare api
  • added links to release notes
  • new frame change detection algorithm
  • add histogram equalization
  • implement wasm missing ops
  • performance and memory optimizations
  • fix react compatibility issues
  • improve box rescaling for all modules
  • improve precision using wasm backend
  • refactor predict with execute
  • patch tfjs type defs
  • start 2.5 major version
  • build and docs cleanup
  • fix firefox bug

2.4.3 2021/10/28 mandic00@live.com

  • additional human.performance counters

2.4.2 2021/10/27 mandic00@live.com

  • add ts demo
  • switch from es2018 to es2020 for main build
  • switch to custom tfjs for demos
  • release 2.4

2.4.1 2021/10/25 mandic00@live.com

  • refactoring plus jsdoc comments
  • increase face similarity match resolution
  • time based caching
  • turn on minification
  • initial work on skiptime
  • added generic types
  • enhanced typing exports
  • add optional autodetected custom wasm path

2.3.6 2021/10/21 mandic00@live.com

  • fix for human.draw labels and typedefs
  • refactor human.env to a class type
  • add human.custom.esm using custom tfjs build

2.3.5 2021/10/19 mandic00@live.com

  • removed direct usage of performance.now

2.3.4 2021/10/19 mandic00@live.com

  • minor blazepose optimizations
  • compress samples
  • remove posenet from default package
  • enhanced movenet postprocessing
  • use transferrable buffer for worker messages
  • add optional anti-spoofing module
  • add node-match advanced example using worker thread pool
  • package updates
  • optimize image preprocessing
  • set webgpu optimized flags
  • major precision improvements to movenet and handtrack
  • image processing fixes
  • redesign body and hand caching and interpolation
  • demo default config cleanup
  • improve gaze and face angle visualizations in draw
  • release 2.3.1

2.3.1 2021/10/06 mandic00@live.com

  • workaround for chrome offscreencanvas bug
  • fix backend conflict in webworker
  • add blazepose v2 and add annotations to body results
  • fix backend order initialization
  • added docker notes
  • breaking change: new similarity and match methods
  • tweaked default values
  • enable handtrack as default model
  • redesign face processing
  • refactoring
  • define app specific types
  • implement box caching for movenet
  • autodetect number of bodies and hands
  • upload new samples
  • new samples gallery and major code folder restructure
  • new release

2.2.3 2021/09/24 mandic00@live.com

  • optimize model loading
  • support segmentation for nodejs
  • redo segmentation and handtracking
  • prototype handtracking
  • automated browser tests
  • support for dynamic backend switching
  • initial automated browser tests
  • enhanced automated test coverage
  • more automated tests
  • added configuration validation
  • prevent validation failed on some model combinations
  • webgl exception handling

2.2.2 2021/09/17 mandic00@live.com

  • experimental webgl status monitoring
  • major release

2.2.1 2021/09/16 mandic00@live.com

  • add vr model demo
  • all tests passing
  • redefine draw helpers interface
  • add simple webcam and webrtc demo
  • added visual results browser to demo
  • reorganize tfjs bundle
  • experimental custom tfjs bundle - disabled
  • add platform and backend capabilities detection
  • enhanced automated tests
  • enable canvas patching for nodejs
  • full ts strict typechecks
  • fix multiple memory leaks
  • modularize human class and add model validation
  • add dynamic kernel op detection
  • added human.env diagnostic class
  • minor typos
  • release candidate
  • parametrize face config
  • mark all config items as optional
  • redefine config and result interfaces
  • fix usge of string enums
  • start using partial definitions
  • implement event emitters
  • fix iife loader
  • simplify dependencies
  • change build process
  • add benchmark info
  • simplify canvas handling in nodejs
  • full rebuild

2.1.5 2021/08/31 mandic00@live.com

  • added demo node-canvas
  • dynamically generate default wasm path
  • implement finger poses in hand detection and gestures
  • implemented movenet-multipose model

2.1.4 2021/08/19 mandic00@live.com

  • add static type definitions to main class
  • fix interpolation overflow
  • rebuild full
  • improve face box caching
  • strict type checks
  • add webgu checks
  • experimental webgpu support
  • add experimental webgu demo
  • add backend initialization checks
  • complete async work
  • list detect cameras
  • switch to async data reads

2.1.3 2021/08/12 mandic00@live.com

  • fix centernet & update blazeface
  • minor update
  • replace movenet with lightning-v4
  • enable webgl uniform support for faster warmup

2.1.2 2021/07/29 mandic00@live.com

  • fix unregistered ops in tfjs
  • fix typo
  • rebuild new release

2.1.1 2021/07/29 mandic00@live.com

  • add note on manually disping tensor
  • modularize model loading

2.0.3 2021/06/18 mandic00@live.com

  • fix demo paths
  • added multithreaded demo

2.0.2 2021/06/14 mandic00@live.com

  • reorganize demos
  • fix centernet box width & height
  • add body segmentation sample
  • add release notes
  • release 2.0

2.0.1 2021/06/08 mandic00@live.com

  • add video drag&drop capability
  • modularize build platform
  • custom build tfjs from sources
  • modularize build platform
  • enable body segmentation and background replacement in demo
  • minor git corruption
  • unified build
  • enable body segmentation and background replacement
  • work on body segmentation
  • added experimental body segmentation module
  • add meet and selfie models
  • add live hints to demo
  • switch worker from module to iife importscripts
  • release candidate
  • added samples to git
  • implemented drag & drop for image processing
  • release candidate
  • breaking changes to results.face output properties
  • breaking changes to results.object output properties
  • breaking changes to results.hand output properties
  • breaking changes to results.body output properties
  • implemented human.next global interpolation method
  • finished draw buffering and smoothing and enabled by default
  • implemented service worker
  • release candidate
  • added usage restrictions
  • quantize handdetect model
  • added experimental movenet-lightning and removed blazepose from default dist
  • added experimental face.rotation.gaze
  • fix and optimize for mobile platform
  • lock typescript to 4.2 due to typedoc incompatibility with 4.3

1.9.4 2021/05/27 mandic00@live.com

  • fix demo facecompare
  • webhint and lighthouse optimizations
  • add camera startup diag messages
  • implemented unified result.persons that combines face, body and hands for each person
  • added experimental results interpolation for smooth draw operations

1.9.3 2021/05/23 mandic00@live.com

  • use green weighted for input diff calculation
  • implement experimental drawoptions.bufferedoutput and bufferedfactor
  • use explicit tensor interface
  • add tfjs types and remove all instances of any
  • enhance strong typing
  • rebuild all for release

1.9.2 2021/05/22 mandic00@live.com

  • add id and boxraw on missing objects
  • restructure results strong typing

1.9.1 2021/05/21 mandic00@live.com

  • caching improvements
  • add experimental mb3-centernet object detection
  • individual model skipframes values still max high threshold for caching
  • config.videooptimized has been removed and config.cachesensitivity has been added instead
  • caching determination is now dynamic based on detection of input change and not based on input types
  • human 1.9.0 beta with breaking changes regarding caching

1.8.5 2021/05/18 mandic00@live.com

  • add node-video sample
  • add node-webcam demo
  • fix node build and update model signatures

1.8.4 2021/05/11 mandic00@live.com

1.8.3 2021/05/05 mandic00@live.com

  • switch posenet weights

1.8.2 2021/05/04 mandic00@live.com

  • release 1.8 with major changes and tfjs 3.6.0

1.8.1 2021/04/30 mandic00@live.com

  • blazeface optimizations
  • add hand labels in draw
  • cleanup demo workflow
  • convert blazeface to module
  • version 1.8 release candidate
  • build nodejs deliverables in non-minified form
  • stop building sourcemaps for nodejs deliverables
  • remove deallocate, profile, scoped
  • replaced maxfaces, maxdetections, maxhands, maxresults with maxdetected
  • replaced nmsradius with built-in default
  • unified minconfidence and scorethresdold as minconfidence
  • add exception handlers to all demos
  • remove blazeface-front and add unhandledrejection handler
  • major update for 1.8 release candidate
  • enable webworker detection

1.7.1 2021/04/25 mandic00@live.com

  • remove obsolete binary models
  • enable cross origin isolation
  • rewrite posenet decoder
  • remove efficientpose
  • major version rebuild

1.6.1 2021/04/22 mandic00@live.com

  • add npmrc
  • added filter.flip feature
  • added demo load image from http
  • mobile demo optimization and iris gestures
  • full rebuild
  • new look
  • added benchmarks
  • added node-multiprocess demo
  • fix image orientation
  • flat app style
  • add full nodejs test coverage

1.5.2 2021/04/14 mandic00@live.com

  • experimental node-wasm support

1.5.1 2021/04/13 mandic00@live.com

  • fix for safari imagebitmap
  • refactored human.config and human.draw

1.4.3 2021/04/12 mandic00@live.com

  • implement webrtc

1.4.2 2021/04/12 mandic00@live.com

  • added support for multiple instances of human
  • fix typedoc
  • exception handling

1.4.1 2021/04/09 mandic00@live.com

  • add modelbasepath option

1.3.5 2021/04/06 mandic00@live.com

  • add dynamic viewport and fix web worker
  • add cdn links

1.3.4 2021/04/04 mandic00@live.com

  • implement webhint

1.3.3 2021/04/03 mandic00@live.com

  • fix linting and tests

1.3.2 2021/04/02 mandic00@live.com

  • input type validation
  • normalize all scores

1.3.1 2021/03/30 mandic00@live.com

  • added face3d demo
  • initial work on face3d three.js demo
  • enable buffering
  • new icons
  • new serve module and demo structure
  • move gl flags to correct location
  • minor rotation calculation fix
  • remove debug output
  • new face rotation calculations
  • cleanup
  • rotationmatrixtoeulerangle, and fixes
  • experimental: add efficientpose
  • implement nanodet
  • face rotation matrix
  • start working on efficientpose

1.2.5 2021/03/25 mandic00@live.com

  • fix broken exports
  • added face matching example to docs
  • improve fact matching

1.2.4 2021/03/23 mandic00@live.com

1.2.3 2021/03/21 mandic00@live.com

1.2.2 2021/03/21 mandic00@live.com

  • precise face rotation

1.2.1 2021/03/21 mandic00@live.com

  • new module: face description

1.1.11 2021/03/21 mandic00@live.com

  • refactor face classes

1.1.10 2021/03/18 mandic00@live.com

  • cleanup
  • redefine tensor
  • enforce types
  • regen type declarations
  • switch to single jumbo dts
  • type definitions

1.1.9 2021/03/17 mandic00@live.com

  • fix box clamping and raw output
  • hierarchical readme notes

1.1.8 2021/03/17 mandic00@live.com

  • add experimental nanodet object detection
  • full models signature

1.1.7 2021/03/16 mandic00@live.com

  • fix for seedrandom
  • custom typedoc

1.1.6 2021/03/15 mandic00@live.com

  • implement human.match and embedding demo

1.1.5 2021/03/15 mandic00@live.com

  • full rebuild

1.1.4 2021/03/14 mandic00@live.com

  • fix broken build

1.1.3 2021/03/14 mandic00@live.com

  • added api specs
  • add typedocs and types
  • strong typings

1.1.2 2021/03/12 mandic00@live.com

  • distance based on minkowski space and limited euclidean space
  • guard against invalid input images

1.1.1 2021/03/12 mandic00@live.com

  • switched face embedding to mobileface

1.0.4 2021/03/11 mandic00@live.com

  • add face return tensor
  • add test for face descriptors
  • wip on embedding
  • simplify face box coordinate calculations
  • annotated models and removed gender-ssrnet
  • autodetect inputsizes

1.0.3 2021/03/10 mandic00@live.com

  • strong typing for public classes and hide private classes
  • enhanced age, gender, emotion detection
  • full rebuild

1.0.2 2021/03/09 mandic00@live.com

  • remove blazeface-front, blazepose-upper, faceboxes
  • remove blazeface-front and faceboxes

1.0.1 2021/03/09 mandic00@live.com

  • fix for face detector when mesh is disabled
  • optimize for npm
  • 0.40.9
  • fix performance issue when running with low confidence
  • 0.40.8
  • 0.40.7
  • implemented 3d face angle calculations
  • 0.40.6
  • add curve draw output
  • 0.40.5
  • fix human.draw
  • 0.40.4
  • fix demo
  • 0.40.3
  • 0.40.2
  • added blazepose-upper
  • 0.40.1
  • implement blazepose and update demos
  • add todo list
  • 0.30.6
  • fine tuning age and face models
  • 0.30.5
  • add debug logging flag
  • 0.30.4
  • added skipinitial flag
  • 0.30.3
  • typo
  • 0.30.2
  • rebuild
  • fix typo
  • 0.30.1
  • 0.20.11
  • 0.20.10
  • 0.20.9
  • 0.20.8
  • 0.20.7
  • build fix
  • 0.20.6
  • embedding fix
  • 0.20.5
  • fix imagefx and add dev builds
  • 0.20.4
  • 0.20.3
  • rebuild
  • 0.20.2
  • merge branch 'main' of https://github.com/vladmandic/human into main
  • create codeql-analysis.yml
  • create security.md
  • add templates
  • 0.20.1
  • menu fixes
  • convert to typescript
  • 0.11.5
  • added faceboxes alternative model
  • 0.11.4
  • 0.11.3
  • 0.11.2
  • added warmup for nodejs
  • 0.11.1
  • 0.10.2
  • 0.10.1

0.9.26 2021/01/18 mandic00@live.com

  • fix face detection when mesh is disabled
  • version bump

0.9.25 2021/01/13 mandic00@live.com

  • added humangl custom backend
  • rebuild
  • code cleanup and enable minification
  • fix safari incopatibility

0.9.24 2021/01/12 mandic00@live.com

  • work on blazepose
  • full rebuild

0.9.23 2021/01/11 mandic00@live.com

  • added iris gesture
  • fix emotion labels
  • full rebuild

0.9.22 2021/01/05 mandic00@live.com

  • remove iris coords if iris is disabled
  • web worker fix

0.9.21 2021/01/03 mandic00@live.com

0.9.20 2021/01/03 mandic00@live.com

  • stricter linting, fix face annotations

0.9.19 2020/12/23 mandic00@live.com

  • added rawbox and rawmesh
  • variable name changes, setting .rawcoords only if necessary
  • option to return raw data (mesh, box) for facemesh / "preserve aspect ratio" fix from facemesh upstream

0.9.18 2020/12/16 mandic00@live.com

  • add z axis scaling
  • major work on body module
  • republish due to tfjs 2.8.0 issues

0.9.17 2020/12/15 mandic00@live.com

  • added custom webgl backend

0.9.16 2020/12/12 mandic00@live.com

  • change default ports

0.9.15 2020/12/11 mandic00@live.com

  • improved caching and warmup
  • rebuild

0.9.14 2020/12/10 mandic00@live.com

  • conditional hand rotation
  • staggered skipframes

0.9.13 2020/12/08 mandic00@live.com

  • implemented face and hand boundary checks
  • embedded sample for warmup
  • switch to central logger

0.9.12 2020/11/26 mandic00@live.com

  • minor compatibility fixes

0.9.11 2020/11/23 mandic00@live.com

  • implement multi-person gestures
  • modularize pipeline models

0.9.10 2020/11/21 mandic00@live.com

  • changed build for optimized node & browser

0.9.9 2020/11/21 mandic00@live.com

  • new screenshots
  • camera exception handling

0.9.8 2020/11/19 mandic00@live.com

  • force f16 textures
  • bugfix embedding check

0.9.7 2020/11/19 mandic00@live.com

  • ui redesign

0.9.6 2020/11/18 mandic00@live.com

  • optimize camera resize on mobile
  • completed tfjs wrapper

0.9.5 2020/11/17 mandic00@live.com

  • fix serious performance bug around skipframes
  • swtich to custom tfjs bundle

0.9.4 2020/11/17 mandic00@live.com

  • swtich to tfjs source import

0.9.3 2020/11/16 mandic00@live.com

  • switched to minified build
  • web worker fixes
  • full rebuild

0.9.2 2020/11/14 mandic00@live.com

  • fix camera restart on resize

0.9.1 2020/11/13 mandic00@live.com

  • version bump
  • full rebuild
  • implemented face embedding
  • added internal benchmark tool

0.8.8 2020/11/12 mandic00@live.com

  • reduced bundle size
  • implemented buffered processing
  • fix for conditional model loading

0.8.7 2020/11/11 mandic00@live.com

  • added performance notes
  • added notes on models
  • fix bug in async ops and change imports
  • fix wiki links

0.8.6 2020/11/09 mandic00@live.com

  • add wasm bundle

0.8.5 2020/11/09 mandic00@live.com

  • reimplemented blazeface processing

0.8.4 2020/11/09 mandic00@live.com

  • added additional gestures
  • implemented blink detection
  • fix wasm module

0.8.3 2020/11/08 mandic00@live.com

  • refresh
  • optimizations

0.8.2 2020/11/08 mandic00@live.com

  • fix typos
  • commit

0.8.1 2020/11/07 mandic00@live.com

  • fix hand detection performance
  • optimized model loader
  • merge branch 'main' of https://github.com/vladmandic/human into main
  • created wiki
  • optimize font resizing
  • fix nms sync call

0.7.6 2020/11/06 mandic00@live.com

  • fixed memory leaks and updated docs
  • model tuning
  • cache invalidation improvements
  • full async operations

0.7.5 2020/11/05 mandic00@live.com

  • implemented dev-server

0.7.4 2020/11/05 mandic00@live.com

  • fix canvas size on different orientation
  • switched from es2020 to es2018 build target

0.7.3 2020/11/05 mandic00@live.com

  • optimized camera and mobile layout
  • fixed worker and filter compatibility

0.7.2 2020/11/04 mandic00@live.com

  • major work on handpose model

0.7.1 2020/11/04 mandic00@live.com

  • changed demo build process

0.6.7 2020/11/04 mandic00@live.com

  • implemented simple gesture recognition

0.6.6 2020/11/04 mandic00@live.com

  • remove debug code

0.6.5 2020/11/04 mandic00@live.com

  • redo hand detection

0.6.4 2020/11/03 mandic00@live.com

  • added manifest

0.6.3 2020/11/03 mandic00@live.com

  • enhanced processing resolution
  • fix pause restart
  • complete model refactoring
  • fixed typo

0.6.2 2020/11/02 mandic00@live.com

  • optimized demo
  • package update

0.6.1 2020/11/02 mandic00@live.com

  • major performance improvements for all models
  • revert "optimized canvas handling"
  • optimized canvas handling
  • minor optimization to imagefx
  • fix demo image sample
  • added tfjs-vis to distribution

0.5.5 2020/11/01 mandic00@live.com

  • changed defaults

0.5.4 2020/11/01 mandic00@live.com

  • implemented memory profiler

0.5.3 2020/10/30 mandic00@live.com

  • improved debug logging

0.5.2 2020/10/30 mandic00@live.com

  • added wasm and webgpu backends

0.5.1 2020/10/30 mandic00@live.com

  • improve demo line continous draws

0.4.10 2020/10/30 mandic00@live.com

  • fix for seedrandom

0.4.9 2020/10/29 mandic00@live.com

0.4.8 2020/10/28 mandic00@live.com

  • revert "updated menu handler"

0.4.7 2020/10/27 mandic00@live.com

0.4.6 2020/10/27 mandic00@live.com

  • fix firefox compatibility bug

0.4.5 2020/10/27 mandic00@live.com

0.4.4 2020/10/27 mandic00@live.com

  • implelented input resizing

0.4.3 2020/10/22 mandic00@live.com

0.4.2 2020/10/20 mandic00@live.com

  • log initialization

0.4.1 2020/10/19 mandic00@live.com

  • breaking change: convert to object class
  • compatibility notes

0.3.9 2020/10/18 mandic00@live.com

  • implemented image filters
  • pure tensor pipeline without image converts
  • autodetect skipframes

0.3.8 2020/10/17 mandic00@live.com

  • new menu layout

0.3.7 2020/10/17 mandic00@live.com

  • added diagnostics output
  • parallelized agegender operations

0.3.6 2020/10/17 mandic00@live.com

  • fixed webcam initialization
  • fixed memory leaks and added scoped runs
  • modularized draw
  • added state handling
  • refactored package file layout

0.3.5 2020/10/16 mandic00@live.com

  • added auto-generated changelog

0.3.4 2020/10/16 mandic00@live.com

  • added camera selection
  • optimized blazeface anchors
  • added error handling

0.3.3 2020/10/15 mandic00@live.com

  • added blazeface back and front models

0.3.2 2020/10/15 mandic00@live.com

  • reduced web worker latency
  • added debugging and versioning
  • optimized demos and added scoped runs
  • added multi backend support

0.3.1 2020/10/14 mandic00@live.com

0.2.10 2020/10/14 mandic00@live.com

  • added emotion backend
  • module parametrization and performance monitoring
  • implemented multi-hand support
  • fixed documentation typos

0.2.9 2020/10/13 mandic00@live.com

  • added node build and demo

0.2.8 2020/10/13 mandic00@live.com

0.2.7 2020/10/13 mandic00@live.com

  • new examples

0.2.6 2020/10/13 mandic00@live.com

  • enable all models by default

0.2.5 2020/10/12 mandic00@live.com

  • fixed memory leak

0.2.4 2020/10/12 mandic00@live.com

0.2.3 2020/10/12 mandic00@live.com

0.2.2 2020/10/12 mandic00@live.com

0.2.1 2020/10/12 mandic00@live.com

  • added sample image
  • initial public commit
  • initial commit