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I think it would be useful for Tileset3D to support different tile-loading strategies.
e.g. The ability to prioritise tiles at the center of the screen as opposed to distance from camera
The text was updated successfully, but these errors were encountered:
I think it would be useful for Tileset3D to support different tile-loading strategies.
e.g. The ability to prioritise tiles at the center of the screen as opposed to distance from camera
The text was updated successfully, but these errors were encountered: