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Using Google 3D Tiles at a high zoom level seems to have a “jittering” / bumpiness, like a stair step function, which feels to me to it has to do with 32 vs 64 bit floats. Do I need to do something about how I'm passing props?
Using Google 3D Tiles at a high zoom level seems to have a “jittering” / bumpiness, like a stair step function, which feels to me to it has to do with 32 vs 64 bit floats. Do I need to do something about how I'm passing props?
Marina.Airspace.cache.warmed.5.mp4
Steps to repro:
Visit https://deck.gl/examples/google-3d-tiles and zoom all the way in then pan around the map
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