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First mission loading #779

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RimeOCRLIB opened this issue Feb 5, 2017 · 3 comments
Open

First mission loading #779

RimeOCRLIB opened this issue Feb 5, 2017 · 3 comments

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@RimeOCRLIB
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Good day!

We just tested your great program on Macos. The main idea connect virtual world directly to browser is important.
For sad look like it is some bag in the very start. In first mission some cylinder block the way for Manny and all Missions are failed.
We have tested this on Safari, Chrome and Firefox under Macos 10.12
Can you check the code?
http://www.buddism.ru/___SANGHA___/_MULTIMEDIA_/_LIBRARY_3D/_VWF/Screen%20Shot%202017-02-05%20at%2019.54.36.png
http://www.buddism.ru/___SANGHA___/_MULTIMEDIA_/_LIBRARY_3D/_VWF/Screen%20Shot%202017-02-05%20at%2019.54.49.png

With best regards
Alexander Stroganov

@kadst43
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kadst43 commented Feb 7, 2017

The game was built for Chrome under Win7. I believe that at development time it was being regularly tested using MacOS, but that was a couple years ago. Since it was a prototype, we didn't spend a lot of time ensuring cross-browser support - though, again, at the time I think it worked under at least Opera and maybe Firefox and/or Safari.

Unfortunately, at this point we don't have anybody actually working this so the code is as-is. The game itself is also up at www.TheMarsGame.com - you might try running it from there, and see if it works. If so, your problem is probably related to getting everything set up and in the correct places, rather than browser or OS issues.

@rchadwic
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rchadwic commented Feb 7, 2017

I can verify that that test site (theMarsGame.com) current works correctly under the latest Chrome for Windows.

@RimeOCRLIB
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RimeOCRLIB commented Feb 7, 2017 via email

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