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[Request] James Cameron's Avatar: The Game (PC, PS3, Xbox 360) - another "bao" to deal with #1515

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modusc896d352 opened this issue Apr 14, 2024 · 4 comments

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@modusc896d352
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modusc896d352 commented Apr 14, 2024

just leaving this out here before i dash off

for various reasons, i'm leaving off all the sound files from the "next-gen" versions of that one Avatar game from 2009.

i could test all of them myself but they're a mess to sort through and i frankly don't have the mental bandwidth to test a thousand baos at any one time so i'm just posting all them samples as-is and will make no guarantees on any of their availability. better safe than sorry.

so, without further ado, here they are.
[james_camerons_avatar_the_game]ps3_bao.tar
[james_camerons_avatar_the_game]xbox360_bao.tar
files from Vista ver will be posted here as well but no ETA.

included in these files are spk+sbao files, spk files contain actual bao data but are wrapped into metadata containing info on how to load said bao.

spk are by themselves fairly small, only serving as a front-loader for various external sbao that a bao needs, and when sounds are included in a bao from a spk they're all very small sounds (be it foley, footsteps, menus, etc.)

@modusc896d352
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modusc896d352 commented May 1, 2024

here are the vista files as promised
[james_camerons_avatar_the_game]windowsivsta_bao.tar -< 404'd, will reup later

@modusc896d352
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issue closed. i'll do it myself. no ETA.

@bnnm
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bnnm commented May 28, 2024

Just fyi bao is a pain to deal with and a huge timesink, and given this variant is used in a single game it doesn't exactly have the highest priority.

Here is something to get you started: https://github.com/vgmstream/vgmstream/blob/master/src/meta/ubi_bao.c#L207

@modusc896d352
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i'll see what i can do with it

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