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Problem Rendering texture with net6 #463
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So, after many hours trying to find the problem, I have identified that it is in the AssetProcessor console app. |
Thanks for looking into it @aznarepse . Do you think you could create a PR to the samples repository with the fix that you found? |
Sure thing! I'll do it over the weekend. I have made too many changes into the project; it will be better from a fresh pull. Best, Adan |
PR with you already mellinoe/veldrid-samples#46 |
I am trying to use the examples from https://github.com/mellinoe/veldrid-samples using net6 in VS2022. I have updated the frameworks and some dependencies so that I could run the projects.
In the project Textured Cube, my texture does not render correctly. It appears to only render close to the top vertices of the cube (note that the image is taken from a rotation).
If I use VS2019, the example runs correctly.
Please, could someone advise if there is an incompatibility with net6 or whether I am doing something wrong? I am not getting any error.
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