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Server loading a scene is not properly handled on client. #2792

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Bananaft opened this issue Mar 31, 2021 · 1 comment
Open

Server loading a scene is not properly handled on client. #2792

Bananaft opened this issue Mar 31, 2021 · 1 comment
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@Bananaft
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Bananaft commented Mar 31, 2021

  1. Server loads a new scene.
  2. Client receives a MSG_LOADSCENE message
  3. ProcessLoadScene checks packages to load then starts OnPackagesReady function
  4. In it if (sceneLoaded_) return; is always triggered.

Seems like ProcessLoadScene should set sceneLoaded_ to false.

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github-actions bot commented May 1, 2021

Marking this stale since there has been no activity for 30 days.
It will be closed if there is no activity for another 15 days.

@github-actions github-actions bot added the stale label May 1, 2021
@1vanK 1vanK added backlog and removed stale labels May 1, 2021
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