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Client (python2, 3 or matlab): python 3 unrealcv 0.4.0
Problem Description:
I found that in UE, in order to prevent the universal deadlock of Euler Angle, it is impossible to set the Angle of rotation to make the pitch and roll exceed +- 90 degrees.
For example, vset /camera/0/rotation 180 0 0 or vset /camera/0/rotation 0 0 180 can't make the pitch or roll Angle 180 degrees.
Is there a solution for this?
The text was updated successfully, but these errors were encountered:
I found that in UE, in order to prevent the universal deadlock of Euler Angle, it is impossible to set the Angle of rotation to make the pitch and roll exceed +- 90 degrees.
For example,
vset /camera/0/rotation 180 0 0
orvset /camera/0/rotation 0 0 180
can't make the pitch or roll Angle 180 degrees.Is there a solution for this?
The text was updated successfully, but these errors were encountered: