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The text was updated successfully, but these errors were encountered:
Four view modes ( lit, normal, depth, object_mask) are available in UnrealCV, base_color is out of the scope.
lit, normal, depth, object_mask
base_color
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I used the command 'vset /viewmode base_color' but it doesn't work. Other commands like 'vset /viewmode depth' can work properly.
The text was updated successfully, but these errors were encountered: