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save_tiff #242

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StyXman opened this issue Oct 18, 2022 · 0 comments
Open

save_tiff #242

StyXman opened this issue Oct 18, 2022 · 0 comments

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@StyXman
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StyXman commented Oct 18, 2022

I've been looking for automating the generation of ray tracing based hillshading for a long while. I'm using traditional hillshading in a OSM derived map (a fork of osm-carto), and I use a TIFF layer for the hillshade.

I know I could use save_png() and then use some other tool like convert to convert to TIFF, but PNG is only 8bits per channel, while TIFF can be (and I use) 15-16bits per channel (it's Int16, so 16 bits, but only 15 used; hmm, I should review that).

So, do you think saver_tiff() can be implemented?

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