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emacspeak.info-3
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This is emacspeak.info, produced by makeinfo version 6.8 from
emacspeak.texi.
INFO-DIR-SECTION Accessibility
START-INFO-DIR-ENTRY
* Emacspeak:(emacspeak). Speech-enabled Audio Desktop.
END-INFO-DIR-ENTRY
INFO-DIR-SECTION Emacs
START-INFO-DIR-ENTRY
* Emacspeak:(emacspeak). Speech-enabled Audio Desktop.
END-INFO-DIR-ENTRY
This manual documents *Emacspeak, The Complete Audio Desktop* and was
last updated on May 3, 2023.
File: emacspeak.info, Node: ladspa, Next: light, Prev: gmaps, Up: Emacspeak Commands And Options
12.227 ladspa
=============
This module uses tools from the Ladspa SDK to expose Ladspa plugins in a
consistent way to elisp. The goal is to make it easy to inspect Ladspa
Plugins, And invoke them easily from Ladspa host applications such as
MPlayer. Some Ladspa Packages that provide plugins: sudo apt-get
install zam-plugins wah-plugins vco-plugins tap-plugins swh-plugins
rev-plugins mcp-plugins liquidsoap-plugin-ladspa ladspa-foo-plugins
invada-studio-plugins-ladspa fil-plugins
12.227.1 Ladspa Commands
------------------------
12.227.1.1 ladspa
.................
-- Command: ladspa (&optional refresh)
Ladspa workbench.
(fn &optional REFRESH)
12.227.1.2 ladspa-analyse-plugin-at-point
.........................................
-- Command: ladspa-analyse-plugin-at-point
Analyse plugin at point.
12.227.1.3 ladspa-edit-control
..............................
-- Command: ladspa-edit-control
Edit Ladspa control at point by prompting for control values.
12.227.1.4 ladspa-instantiate
.............................
-- Command: ladspa-instantiate
Instantiate plugin at point by prompting for control values.
12.227.1.5 ladspa-mode
......................
-- Command: ladspa-mode
A Ladspa workbench for the Emacspeak desktop.
In addition to any hooks its parent mode ‘special-mode’ might have
run, this mode runs the hook ‘ladspa-mode-hook’, as the final or
penultimate step during initialization.
Key Binding
——————————————————————————-
RET ladspa-instantiate
SPC ladspa-analyse-plugin-at-point
a emacspeak-m-player-add-ladspa
d emacspeak-m-player-delete-ladspa
e ladspa-edit-control
n next-line
p previous-line
File: emacspeak.info, Node: light, Next: mac-voices, Prev: ladspa, Up: Emacspeak Commands And Options
12.228 light
============
Provide an emacs front-end to light. This is a tool that controls the
brightness on laptops. To install light, sudo apt-get install light
Install light setuid (sudo chmod u+s /usr/bin/light) This module is most
easily used in conjunction with hydra: M-x package-install hydra
12.228.1 Light Commands
-----------------------
12.228.1.1 light-black
......................
-- Command: light-black
Black screen.
12.228.1.2 light-decrement
..........................
-- Command: light-decrement
Decrease brightness.
12.228.1.3 light-get
....................
-- Command: light-get
Get brightness level.
12.228.1.4 light-increment
..........................
-- Command: light-increment
Increase brightness.
12.228.1.5 light-set
....................
-- Command: light-set (brightness)
Set brightness.
(fn BRIGHTNESS)
12.228.1.6 light-white
......................
-- Command: light-white
White screen.
File: emacspeak.info, Node: mac-voices, Next: omaps, Prev: light, Up: Emacspeak Commands And Options
12.229 mac-voices
=================
This module defines the various voices used in voice-lock mode by Mac
TTS.
12.229.1 mac-voices Options
---------------------------
-- Variable: User Option mac-default-speech-rate
Default speech rate for mac.
Default Value:
225
File: emacspeak.info, Node: omaps, Next: outloud-voices, Prev: mac-voices, Up: Emacspeak Commands And Options
12.230 omaps
============
Implements geocoding via the Open Street Maps API https://nominatim.org/
File: emacspeak.info, Node: outloud-voices, Next: plain-voices, Prev: omaps, Up: Emacspeak Commands And Options
12.231 outloud-voices
=====================
Interface to outloud server. This module is IBM ViaVoice Outloud
specific.
12.231.1 Outloud-Voices Commands
--------------------------------
12.231.1.1 outloud
..................
-- Command: outloud (&optional device)
‘C-e d C-o’
‘<fn> d C-o’
Start Outloud.
(fn &optional DEVICE)
12.231.2 outloud-voices Options
-------------------------------
-- Variable: User Option outloud-default-speech-rate
Default speech rate.
Default Value:
50
File: emacspeak.info, Node: plain-voices, Next: soundscape, Prev: outloud-voices, Up: Emacspeak Commands And Options
12.232 plain-voices
===================
This module defines the various voices used in voice-lock mode. Module
Plain is suitable for a device for which you haven’t yet implemented
appropriate voice-locking controls
File: emacspeak.info, Node: soundscape, Next: sox, Prev: plain-voices, Up: Emacspeak Commands And Options
12.233 soundscape
=================
Soundscapes <https://en.wikipedia.org/wiki/Soundscape> define an
acoustic environment. Boodler at <http://boodler.org> is a Python-based
SoundScape generator. To use this module, first install boodler. Then
install the soundscape packages (*.boop) files available at
<http://boodler.org/lib>. Make sure boodler works and produces audio in
your environment. finally install the Boodler packages from
emacspeak/scapes from the Emacspeak GitHub repository by running ‘cd
emacspeak/scapes; make ’
When boodler is set up and all packages installed, copy file
emacspeak/scapes/soundscapes to ~/.boodler/Collection. The above file
lists all installed SoundScapes. Directory emacspeak/scapes also
contains additional Boodler Agents and SoundScapes that I have created
for use with Emacspeak.
Module soundscape.el defines Emacs conveniences for running
Soundscapes. Main Entry Points:
• M-x soundscape-toggle – Enables or disables automatic SoundScapes.
• M-x soundscape – runs a named SoundScape
• M-x soundscape-stop – Stops a specified running Soundscape.
• M-x soundscape-kill – Kills all running Soundscapes.
When automatic Soundscapes are enabled, SoundScapes are started and
stopped based on the current major mode. Active Soundscape are
displayed as part of the minor-mode-alist. Command
emacspeak-speak-minor-mode-line can be used to have this spoken.
Thus, SoundScapes can be thought of as reflecting the _mood_ of the
current _mode_. This package defines a single SOUNDSCAPE-DEFAULT-THEME
that is loaded using ‘(soundscape-load soundscape-default-theme)’.
Emacs modes that provide similar functionality e.g., communication ==
email, IM, ... map to the same _mood_.
12.233.1 Soundscape Commands
----------------------------
12.233.1.1 soundscape
.....................
-- Command: soundscape (scape)
‘C-. s’
‘C-x @ s s’
Play soundscape.
(fn SCAPE)
12.233.1.2 soundscape-kill
..........................
-- Command: soundscape-kill
Stop all running soundscapes.
12.233.1.3 soundscape-listener
..............................
-- Command: soundscape-listener (&optional restart)
Start a Soundscape listener.
Listener is loaded with all Soundscapes defined in ‘soundscape-default-theme’ .
Optional interactive prefix arg restarts the listener.
(fn &optional RESTART)
12.233.1.4 soundscape-listener-shutdown
.......................................
-- Command: soundscape-listener-shutdown
Shutdown listener.
12.233.1.5 soundscape-remote
............................
-- Command: soundscape-remote (names)
Activate scapes named ‘names’ — a list of strings.
(fn NAMES)
12.233.1.6 soundscape-restart
.............................
-- Command: soundscape-restart (&optional prompt)
‘C-. r’
‘C-x @ s r’
Restart Soundscape environment.
With prefix arg ‘prompt’, prompt for a alsa/ladspa device and volume.
The is then saved to soundscape-device for future use.
(fn &optional PROMPT)
12.233.1.7 soundscape-stop
..........................
-- Command: soundscape-stop (scape)
Stop running Soundscape.
(fn SCAPE)
12.233.1.8 soundscape-theme
...........................
-- Command: soundscape-theme
Shows default theme in a special buffer.
12.233.1.9 soundscape-toggle
............................
-- Command: soundscape-toggle
‘C-. t’
‘C-x @ s t’
Toggle automatic SoundScapes.
Run command M-x soundscape-theme to see the default mode->mood mapping.
12.233.1.10 soundscape-update-mood
..................................
-- Command: soundscape-update-mood (&optional prompt-mode)
‘C-. u’
‘C-x @ s u’
Update mood/scape mapping for current mode.
The updated mapping is not persisted.
Optional interactive prefix arg ‘prompt-mode’ prompts for the mode.
(fn &optional PROMPT-MODE)
12.233.2 soundscape Options
---------------------------
-- Variable: User Option soundscape-data
Soundscape data directory.
Default Value:
"/home/raman/.boodler/Collection"
-- Variable: User Option soundscape-device
Alsa sound device to use for soundscapes.
Default Value:
"default"
-- Variable: User Option soundscape-manager-options
User customizable options list passed to boodler. Defaults specify
alsa as the output and set master volume
Default Value:
("-m" "0.3")
File: emacspeak.info, Node: sox, Next: sox-gen, Prev: soundscape, Up: Emacspeak Commands And Options
12.234 sox
==========
This module defines a convenient speech-enabled interface for editing
mp3 and wav files using SoX.
Launching M-x sox creates a special interaction buffer that provides
single keystroke commands for editing and applying effects to a selected
sound file. For adding mp3 support to sox, do
sudo apt-get libsox-fmt-mp3 install
This module provides support for ladspa effects using module
ladspa.el. To use ladspa effects with SoX, you need a relatively new
build of Sox; The stock SoX that is package for Debian/Ubuntu does not
always work. This module can be used independent of Emacspeak.
12.234.1 Sox Commands
---------------------
12.234.1.1 sox-add-effect
.........................
-- Command: sox-add-effect (name)
Adds effect at the end of the effect list
(fn NAME)
12.234.1.2 sox-delete-effect-at-point
.....................................
-- Command: sox-delete-effect-at-point
Delete effect at point.
This function has :around advice: ‘ad-Advice-sox-delete-effect-at-point’.
(fn)
12.234.1.3 sox-edit-effect-at-point
...................................
-- Command: sox-edit-effect-at-point
Edit effect at point.
12.234.1.4 sox-mode
...................
-- Command: sox-mode
An audio workbench for the Emacspeak desktop.
In addition to any hooks its parent mode ‘special-mode’ might have
run, this mode runs the hook ‘sox-mode-hook’, as the final or
penultimate step during initialization.
12.234.1.5 sox-open-file
........................
-- Command: sox-open-file (snd-file)
Open specified snd-file on the Audio Workbench.
This function has :around advice: ‘ad-Advice-sox-open-file’.
(fn SND-FILE)
12.234.1.6 sox-play
...................
-- Command: sox-play
Play sound .
12.234.1.7 sox-refresh
......................
-- Command: sox-refresh
Redraw Audio Workbench.
This function has :around advice: ‘ad-Advice-sox-refresh’.
(fn)
12.234.1.8 sox-save
...................
-- Command: sox-save (save-file)
Save context to file after prompting.
(fn SAVE-FILE)
12.234.1.9 sox-set-effect
.........................
-- Command: sox-set-effect (name)
Set effect.
(fn NAME)
12.234.1.10 sox-show-timestamp
..............................
-- Command: sox-show-timestamp
Show timestamp in stream.
12.234.1.11 sox-stop
....................
-- Command: sox-stop
Stop currently playing sound from current context.
File: emacspeak.info, Node: sox-gen, Next: tetris, Prev: sox, Up: Emacspeak Commands And Options
12.235 sox-gen
==============
Provides binaural audio along with pre-defined themes. This module can
be used independent of Emacspeak.
12.235.1 Binaural Beats Using SoX
---------------------------------
A binaural beat is an auditory illusion perceived when two different
pure-tone sine waves, both with frequencies lower than 1500 Hz, with
less than a 40 Hz difference between them, are presented to a listener
dichotically (one through each ear). For example, if a 530 Hz pure tone
is presented to a subject’s right ear, while a 520 Hz pure tone is
presented to the subject’s left ear, the listener will perceive the
auditory illusion of a third tone, in addition to the two pure-tones
presented to each ear. The third sound is called a binaural beat, and
in this example would have a perceived pitch correlating to a frequency
of 10 Hz, that being the difference between the 530 Hz and 520 Hz pure
tones presented to each ear. For more details, see
<https://en.wikipedia.org/wiki/Binaural_beats>.
This module implements a set of user-facing commands for generating
binaural beats. The commands are organized from high-level commands
that play predefined binaural beats to lower-level commands that can be
used to create new effect sequences.
All binaural beat sequences are played with a relatively low gain —
they are designed to be heard in the background and when effective blend
fully into the background. You can increase the overall volume of all
binaural beat sequences by customizing
-- Variable: User Option sox-binaural-gain-offset to a positive value
— default is 0.
12.235.1.1 High-Level Commands For Pre-Defined Binaural Beats
.............................................................
These commands can be called directly to play one of the predefined
binaural beats.
• ‘sox-rev-up’: A set of binaural beats designed for use at the start
of the day. Transitions from _Dream_ -> _Think_ ->_Act_ ->
_Focus_.
• ‘sox-wind-down’: A set of binaural beats for winding down at the
end of the day. This can be thought of as the reverse of
‘sox-rev-up’ and the sequence transitions from _Act_ -> _Think_ ->
_Dream_ ->_Sleep_.
• ‘sox-turn-down’: Designed for falling asleep. This sequence starts
with a short period of _Dream_ before moving to _Sleep_.
• ‘sox-relax’: A variant of the previous sequence, ‘sox-relax’ spends
equal time in _Dream_ and _Sleep_.
• ‘sox-binaural’: Provide a completion-based front-end to playing any
one of the predefined binaural effects (_Delta_, _Theta_, _Alpha_,
_Beta_, or _Gamma_. The previously defined sequences are built up
using these effects.
• ‘sox-beats-binaural’: Plays a collection of binaural beats,
prompting for carrier and beat frequencies for each tone. The
predefined sequences listed earlier were created after first
generating experimental beat-sequences using this command.
• ‘sox-slide-binaural’: Prompts for two binaural effects (see above)
and generates a binaural beat that _slides_ from the first effect
to the second over a specified duration.
• ‘sox-chakras’: Pick amongst one of a predefined set of sequences
designed for _Chakra_ meditation.
• ‘sox-tone-binaural’: Generate a simple binaural beat with a single
carrier frequency.
• ‘sox-tone-slide-binaural’: Generate a tone that slides from one
binaural beat to another.
12.235.2 Sox-Gen Commands
-------------------------
12.235.2.1 sox-beats-binaural
.............................
-- Command: sox-beats-binaural (length beat-spec-list gain)
Play binaural audio with beat-spec specifying the various tones.
Param ‘beat-spec-list’ is a list of ‘(carrier beat) tuples.
(fn LENGTH BEAT-SPEC-LIST GAIN)
12.235.2.2 sox-binaural
.......................
-- Command: sox-binaural (name duration)
‘C-, b’
‘C-x @ a b’
Play specified binaural effect.
(fn NAME DURATION)
12.235.2.3 sox-chakras
......................
-- Command: sox-chakras (theme duration)
Play each chakra for specified duration.
Parameter ‘theme’ specifies variant.
(fn THEME DURATION)
12.235.2.4 sox-relax
....................
-- Command: sox-relax (length)
Play relax set of binaural beats for ‘length’ seconds.
(fn LENGTH)
12.235.2.5 sox-rev-up
.....................
-- Command: sox-rev-up (length)
Play rev-up set of binaural beats for ‘length’ seconds.
(fn LENGTH)
12.235.2.6 sox-slide-binaural
.............................
-- Command: sox-slide-binaural (name-1 name-2 duration)
Play specified binaural slide from ‘name-1’ to ‘name-2’.
(fn NAME-1 NAME-2 DURATION)
12.235.2.7 sox-tone-binaural
............................
-- Command: sox-tone-binaural (length freq beat gain)
Play binaural audio with carrier frequency ‘freq’, beat ‘beat’, and
gain ‘gain’.
(fn LENGTH FREQ BEAT GAIN)
12.235.2.8 sox-tone-slide-binaural
..................................
-- Command: sox-tone-slide-binaural (length freq beat-start beat-end
gain)
Play binaural audio with carrier frequency ‘freq’, beat
‘beat-start’ -> ‘beat-end’, and gain ‘gain’.
(fn LENGTH FREQ BEAT-START BEAT-END GAIN)
12.235.2.9 sox-turn-down
........................
-- Command: sox-turn-down (length)
Play turn-down set of binaural beats for ‘length’ seconds.
(fn LENGTH)
12.235.2.10 sox-wind-down
.........................
-- Command: sox-wind-down (length)
Play wind-down set of binaural beats for ‘length’ seconds.
(fn LENGTH)
12.235.3 sox-gen Options
------------------------
-- Variable: User Option sox-binaural-gain-offset
User specified offset that is added to default gain when generating
tones using SoX, e.g., for binaural beats.
Default Value:
0
-- Variable: User Option sox-binaural-slider-scale
Scale factor used to compute slide duration when moving from one
binaural beat to another.
Default Value:
5.0
File: emacspeak.info, Node: tetris, Next: toy-braille, Prev: sox-gen, Up: Emacspeak Commands And Options
12.236 tetris
=============
File: emacspeak.info, Node: toy-braille, Next: voice-defs, Prev: tetris, Up: Emacspeak Commands And Options
12.237 toy-braille
==================
This is a bit of toy code to write in braille. To try this, load this
file (‘M-x load-file path/to/toy-braille.el’), then do:
M-: (get-toy-braille-string "just a test")
That’s just a toy, meant as an excuse and maybe a tool to learn a bit
of braille, nothing more.
Unicode fonts are needed.
You can try:
M-: (set-default-font "-*-unifont-*-*-*-*-*-*-*-*-*-*-*-*")
or
M-: (set-default-font "-*-clearlyu-*-*-*-*-*-*-*-*-*-*-iso10646-*")
(only works if the relative font is installed and properly
configured).
File: emacspeak.info, Node: voice-defs, Next: voice-setup, Prev: toy-braille, Up: Emacspeak Commands And Options
12.238 voice-defs
=================
Contains just the voice definitions. Voices are defined using the macro
‘defvoice’ from module voice-setup.
12.238.1 An Overview Of Voice Design
------------------------------------
Aural CSS defines 4 primary device-independent dimensions.
Average-Pitch, Pitch-Range, Stress, and Richness. There are ten
possible values along each dimension (0..9), giving a total of 10,000
possible settings.
Engine-specific modules such as dectalk-voices and outloud-voices map
these dimensions to device-specific parameters and are responsible for
generating the final device-specific codes.
12.238.2 Creating Distinct Voices Via Aural CSS
-----------------------------------------------
Along each dimension, a setting of 5 is mapped to the default setting
for the voice as implemented by a given engine. Values on either side
of 5 produce opposing effects. This module defines the following
effects, which can be conceptualized as pairs.
A. bolden , lighten
B. animate, monotone
C. brighten, smoothen
In addition, we define ‘bolden-and-animate’ as an auditory analog of
‘bold-italic’. The two additional voices ‘indent’ and ‘annotate’
predate the above and are retained as two _softer_ voices. Finally,
there are 4 _overlay_ voices, corresponding to the 4 dimensions; these
each set one of the dimensions to ‘8’. Thus, we have a total of 25
unique voices defined in this module.
12.238.3 Things to note
-----------------------
• These voices are designed to be distinctive when used in a given
utterance.
• Non-goal — to be able to identify each distinct voice in isolation.
• Audio-formatting is designed to set apart different types of
content so that when used in context, one can easily pick-out
distinct parts of the utterance.
12.238.4 voice-defs Options
---------------------------
-- Variable: User Option voice-animate-extra-settings
Settings for voice-animate-extra
Default Value:
(nil nil 8 8 8)
-- Variable: User Option voice-animate-medium-settings
Settings for voice-animate-medium
Default Value:
(nil nil 7 7 7)
-- Variable: User Option voice-animate-settings
Settings for voice-animate
Default Value:
(nil nil 6 6 6)
-- Variable: User Option voice-annotate-settings
Settings for voice-annotate
Default Value:
(nil nil 4 0 4)
-- Variable: User Option voice-bolden-and-animate-settings
Settings for voice-bolden-and-animate
Default Value:
(nil 3 8 8 8)
-- Variable: User Option voice-bolden-extra-settings
Settings for voice-bolden-extra
Default Value:
(nil 1 nil 8)
-- Variable: User Option voice-bolden-medium-settings
Settings for voice-bolden-medium
Default Value:
(nil 2 nil 3)
-- Variable: User Option voice-bolden-settings
Settings for voice-bolden
Default Value:
(nil 3 nil 6)
-- Variable: User Option voice-brighten-extra-settings
Settings for voice-brighten-extra
Default Value:
(nil nil nil 3 8)
-- Variable: User Option voice-brighten-medium-settings
Settings for voice-brighten-medium
Default Value:
(nil nil nil 4 7)
-- Variable: User Option voice-brighten-settings
Settings for voice-brighten
Default Value:
(nil nil nil 5 6)
-- Variable: User Option voice-indent-settings
Settings for voice-indent
Default Value:
(nil nil 3 1 3)
-- Variable: User Option voice-lighten-extra-settings
Settings for voice-lighten-extra
Default Value:
(nil 9 nil 4)
-- Variable: User Option voice-lighten-medium-settings
Settings for voice-lighten-medium
Default Value:
(nil 7 nil 3)
-- Variable: User Option voice-lighten-settings
Settings for voice-lighten
Default Value:
(nil 6 nil 2)
-- Variable: User Option voice-monotone-extra-settings
Settings for voice-monotone-extra
Default Value:
(nil nil 0 0)
-- Variable: User Option voice-monotone-medium-settings
Settings for voice-monotone-medium
Default Value:
(nil nil 1 2)
-- Variable: User Option voice-monotone-settings
Settings for voice-monotone
Default Value:
(nil nil 2 4)
-- Variable: User Option voice-overlay-0-settings
Settings for voice-overlay-0
Default Value:
(nil 8 nil nil nil nil)
-- Variable: User Option voice-overlay-1-settings
Settings for voice-overlay-1
Default Value:
(nil nil 8 nil nil nil)
-- Variable: User Option voice-overlay-2-settings
Settings for voice-overlay-2
Default Value:
(nil nil nil 8 nil nil)
-- Variable: User Option voice-overlay-3-settings
Settings for voice-overlay-3
Default Value:
(nil nil nil nil 8 nil)
-- Variable: User Option voice-smoothen-extra-settings
Settings for voice-smoothen-extra
Default Value:
(nil nil nil 0 2)
-- Variable: User Option voice-smoothen-medium-settings
Settings for voice-smoothen-medium