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Feature request: Ping Filter #31
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Because there is no way to make the game automatically query invasions (outside of macros at least) due to EAC, a DS3ConnectionInfo style ping filter would be impossible. However, I know how to force the game to disconnect from a session through the Steam API alone, so in theory a crude ping filter that only cancels the invasion and doesn't query a new one is possible. Since this can be abused and isn't already public like SessionDisconnect was in DS3, I don't think adding that feature in an open source program is a good idea, though. Note that I'm also working on other projects at the moment and am not considering feature additions for SteamP2PInfo, so the best course of action if you really want a ping filter is probably to clone the project, do the research and add it for yourself. |
I was in one of the country that have bad internet connection. I'm now in Japan but I always get matched with China, Russia, or Brazil players with extremely high ping or package loss rate. Especially China because the time zone is closer and Chinese government intentionally worsen UDP traffic. Nowadays, since Elden Ring is really dying from its bad design, either most people moved to PS5 or not playing anymore because of the bad net code. I don't think this will be harmful but very helpful for those people that still actually play this game. I wish you could consider my advice. I recently came back to this game after I got a PC here, but the networking issue is really making it hard for me to enjoy online experience. I think if I'm not using a ping filter, maybe I'll just use firewall rules to block all UDP connection from those countries, which definitly will kill online activity more than ping filter. |
About using a firewall... |
add ping filter feature just like DS3 Connection Info.
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