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Help.properties
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Help.properties
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# {br} can be used to signal a line break on the end of a value, since Properties removes trailing white space.
# topics must be a comma-delimited list of help topic keys.
# variants is a comma-delimited list of arbitrary unique IDs for variant forms of a command.
topics: help,reload,info,coords,kill,spawn,maintain
help.variants: 1
help.1.usage: &r&f/&6doppel help &f[&6info&f|&6coords&f|&6kill&f|&6spawn&f|&6maintain&f]
help.1.description: &r&f Show descriptions of &6/doppel &fsubcommands.
reload.variants: 1
reload.1.usage: &r&f/&6doppel reload
reload.1.description: &r&f Reload the Doppelganger configuration.
info.variants: list,shape,creature,player
info.header: &r&eAlternatives:
info.list.usage: &r&f/&6doppel info list
info.list.description: &r&f List the names of all shapes, creatures and summonable players.
info.shape.usage: &r&f/&6doppel info shape &d&oname
info.shape.description: &r&f Describe the named shape.
info.creature.usage: &r&f/&6doppel info creature &d&oname
info.creature.description: &r&f Describe the named creature type.
info.player.usage: &r&f/&6doppel info player &d&oname
info.player.description: &r&f Describe the named summonable player.
coords.variants: here,sphere,box
coords.header: &r&eAlternatives:
coords.footer: &r&eThe world name defaults to that of the player or command block if omitted.
coords.here.usage: &r&f/&6doppel coords sphere here &a&oradius &f[&d&oname&f]
coords.here.description: &r&f List coordinates of doppelgangers with the specified name in a sphere around the player or command block.
coords.sphere.usage: &r&f/&6doppel coords sphere &f[&d&oworld&f] &a&ox y z radius &f[&d&oname&f]
coords.sphere.description: &r&f List coordinates of doppelgangers with the specified name in a sphere.
coords.box.usage: &r&f/&6doppel coords box &f[&d&oworld&f] &a&ox1 y1 z1 x2 y2 z2 &f[&d&oname&f]
coords.box.description: &r &fList coordinates of doppelgangers with the specified name in a box (x1,y1,z1) - (x2,y2,z2).
kill.variants: here,sphere,box
kill.header: &r&eAlternatives:
kill.footer: &r&eThe world name defaults to that of the player or command block if omitted.
kill.here.usage: &r&f/&6doppel kill sphere here &a&oradius &d&oname
kill.here.description: &r&f Kill all doppelgangers with the specified name in a sphere around the player or command block.
kill.sphere.usage: &r&f/&6doppel kill sphere &f[&d&oworld&f] &a&ox y z radius &d&oname
kill.sphere.description: &r&f Kill all doppelgangers with the specified name in a sphere.
kill.box.usage: &r&f/&6doppel kill box &f[&d&oworld&f] &a&ox1 y1 z1 x2 y2 z2 &d&oname
kill.box.description: &r&f Kill all doppelgangers with the specified name in a box (x1,y1,z1) - (x2,y2,z2).
spawn.variants: here,at
spawn.header: &r&eAlternatives:
spawn.footer: &r&eNote:\n\
&r&e* Anonymous doppelgangers cannot be found or killed by commands.\n\
&r&e* The world name defaults to that of the player or command block if omitted.
spawn.here.usage: &r&f/&6doppel spawn here &d&otype &f[&d&oname&f]
spawn.here.description: &r&f Spawn a doppelganger of the specified type, with optional name at the location of the player or command block issuing the command.
spawn.at.usage: &r&f/&6doppel spawn at &f[&d&oworld&f] &a&ox y z &d&otype &f[&d&oname&f]
spawn.at.description: &r&f Spawn a doppelganger of the specified type, at the specified location, with optional name.
maintain.variants: box,sphere
maintain.header: &r&eAlternatives:
maintain.footer: &r&eThe world name defaults to that of the player or command block if omitted.
maintain.box.usage: &r&f/&6doppel maintain at &f[&d&oworld&f] &a&ox y z &r&6box &f[&d&oworld&f] &a&ox1 y1 z1 x2 y2 z2 &d&otype name
maintain.box.description: &r&f Spawn a doppelganger with the specified name and type at (x,y,z) in the named world \
if there are no doppelgangers with that name and type in the box (x1,y1,z1) - (x2,y2,z2). If \
there is more than one doppelganger with that name in the box, kill all but the oldest one.
maintain.sphere.usage: &r&f/&6doppel maintain at &f[&d&oworld&f] &a&ox y z &r&6sphere &f[&d&oworld&f] &a&oxc yc zc radius &d&otype name
maintain.sphere.description: &r&f Spawn a doppelganger with the specified name and type at (x,y,z) in the named world if \
there are no doppelgangers with that name and type in the sphere whose centre is (xc,yc,zc). \
If there is more than one doppelganger with that name in the sphere, kill all but the oldest one.