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This VR application is set to be minimalist and controlled remotely by a Web Platform through WebSockets messages containing commands, it uses JSON and Protobuf. The 360/panoramic images are retrived from the server as binary when ordered by the Web Application, being processed in Unity to create the Sphere with 360º View.
Hotspot 360º in Virtual Reality fully created based on the data retrieved from a JSON file, with interaction with elements mapped in the scene (using the data from the file) and OpenXR to display information/other media.
Immerse yourself in the world of VR development with "VR-Learning-Tutorial". This tutorial series covers object interaction, physics, locomotion, UI integration, and more. Perfect for Unity enthusiasts looking to create captivating VR experiences.
This project was developed in the context of the course of XR at ESPRIT School of Engineering. The goal was to create a VR game using Unity and the XR Plugin.