A Generative Art library made in WebGPU
-
Updated
May 26, 2024 - JavaScript
A Generative Art library made in WebGPU
Inspection debugger for WebGPU
WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"
Creative coding and optical illusions in Rust.
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
⌨️ The WGSL programming language IDE submodule for SNU Programming Tools (2D Mode)
📚️ A repository for showcasing my knowledge of the WGSL programming language, and continuing to learn the language.
A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine / framework.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Webpack loader for wgsl, wgslx, and wgsli files.
A WebGPU Shading Language parser and reflection library for Javascript.
Currently only a playground for rust, wgpu, openlayers web mapping combo
Shaders and other small Bevy examples
Generate typesafe Rust bindings for wgsl shaders in wgpu
Add a description, image, and links to the wgsl topic page so that developers can more easily learn about it.
To associate your repository with the wgsl topic, visit your repo's landing page and select "manage topics."