This is the source code for VRCFury. For information, visit vrcfury.com
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Updated
Jun 6, 2024 - C#
This is the source code for VRCFury. For information, visit vrcfury.com
A free self-hosted STT for VRChat
Easily create a VRChat avatar menu with modular avatars
VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
A base for a VRChat internal using HexedLoader (EAC WORKING)
Adapter for Plug-and-play vehicle sychnronization replacement for SaccFlightAndVehicles
Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
Contains a simple ScreenSpace overlay for displaying Udon performance numbers.
Powerful utilities and classes to build complex systems for VRChat using UdonSharp.
VRChat OSC tool to move a player in the direction of a stretched Physbone.
Tries to remove VRCFury from the preprocessAvatarCallbacks list and re-executes it as a ndmf plugin very near the end
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
The best modified software development kit, support for avatars and worlds.
Convenient VRC Parameter Driver
Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit. Adapted to UdonSharp for VRChat and converted to VCC package.
A leaderboard that has sortable columns and keeps a history of all players that visited for late-joiners.
A AVL tree implementation for U# based VRChat worlds.
Optimize your ExpressionParameter as NDMF pass.
A VRChat system that will assign a unique object to every player in the world.
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