unity-networking
Here are 28 public repositories matching this topic...
A 2D continuous physics engine with time traveling and branching meant to be a base for a game but discontinued.
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Apr 13, 2022 - C#
[Deprecated] Abstract overlay to facilitate the implementation of a communication protocol
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Jan 28, 2019 - C#
A Community Transport for Unity Netcode for GameObjects. Empower Multiplayer Games. Based on Websocket. Support WebGL. Use Azure Web PubSub service. Easy to deploy to Azure.
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Oct 10, 2023 - C#
Launch a Flask Server with Unity
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Feb 15, 2024 - C#
Unity Networking High Level API interacting with other assetstore packages
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Apr 24, 2017 - JavaScript
Sustenet is a C# networking solution for Unity3D that has a primary focus on scaling by allowing multiple servers to work together.
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Aug 15, 2023 - C#
In Netcode, a common Manager that can handle the loading process of both Networked and Non-Networked scenes.
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Oct 29, 2023 - C#
Synchronize devices information in real time through Unity Networking.
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Dec 14, 2017 - C#
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Apr 14, 2022 - C#
Was meant to be a game but discontinued.
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Apr 14, 2022 - C#
Chat system built on unity Netcode for GameObjects with command and voting support
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Aug 7, 2023 - C#
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Apr 17, 2022 - C#
Fast paced FPS shooter made in Unity with Photon. The main goal of this project was to learn how to make multiplayer games.
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Apr 8, 2020 - C#
Event based networking solution for Unity
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May 14, 2024 - C#
Use LiteNetLib as transport for UNET HLAPI
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Sep 16, 2018 - C#
Researching project looking into the possiblity of using a Unity application to send body pose information to remotely connected devices.
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Dec 11, 2019 - C#
A Unity library for connecting, sending, and receiving with the session-socket-server.
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Dec 13, 2019 - C#
"ZeLoot" brings a library that facilitates the use of websocket as a client a unity engine. the library comes as the function to solve the problem of {<!---raw (custom)--->} game server creation and also the easy implementation of the websocket in the unity project. The goal is to avoid using third party libraries and have a 100% raw websocket p…
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Jul 13, 2021
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