Azothacore is an open-source rust implementation of a game-server application for World of Warcraft
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Updated
May 26, 2024 - Rust
Azothacore is an open-source rust implementation of a game-server application for World of Warcraft
Eluna Lua Engine merged with Trinity 3.3.5
Complete Open Source and Modular solution for MMO
TrinityCore Open Source MMO Framework (master = 10.2.7.54847, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
NPCBots for TrinityCore and AzerothCore 3.3.5
Mirror of https://gitlab.com/opfesoft/sol
A CMS for World of Warcraft private servers
Eluna Lua Engine © for WoW Emulators
Integrated development environment (IDE), an editor for Smart Scripts (SAI/smart_scripts) for TrinityCore based servers. Cmangos support work in progress. Featuring a 3D view built with OpenGL and custom ECS framework
Navigationmesh Server for my bot based on the TrinityCore MMAP's and Recast & Detour
Database viewer for TrinityCore based on aowow by @LordJZ, based on the JS-Engine of Wowhead
This is a Relay Server for World of Warcraft, designed to function as a Content Delivery Network (CDN) for the game. It conceals the actual server IP to safeguard it from DDoS attacks. Additionally, it enhances the ping for players, providing a smoother gaming experience.
Reasons why most of WoW private servers sucks
Lua script for eluna trinity core and azeroth core servers.
Dumps level-based gear for bot usage based on level. Item list gathered by Upskirt. Also adds a couple extended bot commands.
Scalable and highly available solution for TrinityCore/AzerothCore
This project is a modified fork of the TrinityCore master repository. I have implemented a few custom changes that includes a quest skipper and had some ideas about a VIP system plus much more.
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