Text rendering using FreeType and OpenGL with instanced rendering.
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Updated
Feb 5, 2024 - C++
Text rendering using FreeType and OpenGL with instanced rendering.
a small cuda game engine
Ada Fonts is a minimal example of using freetype fonts in OpenGL Ada applications
OpenGL and SDL2 game engine written in C++. Features ECS architecture, 3D model loading and rendering, text rendering, collision detection and physics simulation, and more.
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Javanese text support for Unity TextMeshPro
Simple and extended printing to PSP screen
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New and improved font tutorial which makes better use of instancing.
Rendering vector graphics by calculating the analytical coverage using Green's Theorem
A terminal-like text library for XO-CHIP in assembly
An example of how to implement bitmap text in OpenGL 3
Cross-platform library for displaying text using OpenGL (Created by Roman Podobedov)
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A tool for testing text shaping.
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