New and improved font tutorial which makes better use of instancing.
-
Updated
Mar 7, 2019 - Java
New and improved font tutorial which makes better use of instancing.
Text rendering using FreeType and OpenGL with instanced rendering.
Rendering vector graphics by calculating the analytical coverage using Green's Theorem
a small cuda game engine
PDF From Formatted Text: very lightweight markdown-to-PDF converter
Ada Fonts is a minimal example of using freetype fonts in OpenGL Ada applications
A terminal-like text library for XO-CHIP in assembly
The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
Make ILSpy text view font smooth and glossy
An example of how to implement bitmap text in OpenGL 3
Cross-platform library for displaying text using OpenGL (Created by Roman Podobedov)
Experimental Offline C++ Ray Tracer.
A tool for testing text shaping.
Javanese text support for Unity TextMeshPro
Add a description, image, and links to the text-rendering topic page so that developers can more easily learn about it.
To associate your repository with the text-rendering topic, visit your repo's landing page and select "manage topics."