Import real world locations into Unreal Engine
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Updated
May 30, 2024 - JavaScript
Import real world locations into Unreal Engine
OpenGL Terrain Engine using three different algorithms.
Import heightmaps into Unreal from real world locations using Mapbox
Wanna-be Minecraft-like
A desktop application for node-based procedural terrain generation.
Modular node graph based noise generation library using SIMD, C++17 and templates
A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.
Discrete Region Representation: An implicit and explicit representation for discrete features and feature combination. Useful for fast procedural modelling of diverse landscape, and more.
Package for seamless 3D terrain generation using inpainting models, GANs, DEMs, and RGB satellite imagery.
Scenario generator for OpenBattlesim
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
HTTPS mirror of Torben Mogensen's planet generator along with modifications I and others made
Various small attempts at procedural generation, AI, simulation and whatnot.
Voxel world generation modding platform
Terrain renderer and fluid simulation sandbox
Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP
SmartMap is an easy desktop random world creator.
Terrain generation tool, using real-earth data and deep learning techniques
A Library that allows you to generate noise using different algorithms.
Parallel Computing Engine
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