tactical role playing game functional reactive framework
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Updated
Jan 18, 2017 - F#
tactical role playing game functional reactive framework
Unity 3D project that allows to easilly setup a "tactics" game (like Fire Emblem or Final Fantasy Tactics). Demo avaliable at https://jeffersonbc.github.io/TacticsKitUnity3D/
Repository for the Unity game Battle Card Tactics (... or maybe some other name)
🔥🛡️ An attempt to make `Fire Emblem Heroes` clone in JavaScript
A Fire Emblem-like game prototype implemented in the Unity Game Engine.
A really simple tactical RPG battle system i built (following a guide) to learn how to use Unity.
Trabalho para a cadeira de resolução de problemas com grafos, com aplicação em um cenário de um jogo de perspectiva isométrica 2D
2D Tactical Action RPG based on teleporting abilities.
A simple Tactical RPG where you challenge other teams in snowball fights. ⛄
A console turn-based rpg similiar to rpgmaker games.
Power metal strategy RPG
Tactical battle system for RPG Maker MV
Browser based tactical RPG 2-player game
Fractured Sky is an innovative, upcoming tactical role-playing game. It features a dynamic story in which player choice impacts character relationships and narrative outcomes. The game makes use of procedural-generation to create levels that are entirely unique every playthrough. Environments are fully interactable and destructible as battle rag…
A fantasy tactical role-playing game made with rot.js and bitECS (WIP).
The game design document for vigilans nexum
Build game tactical strategy RPG turn based with AI battle competition
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