Compressor/decompressor of graphics data from Donald Duck Mahou no Boush for SNES
-
Updated
Nov 19, 2015 - C++
Compressor/decompressor of graphics data from Donald Duck Mahou no Boush for SNES
A Docker toolchain to build your SNES games using PVSnesLib on any machine
真・女神転生 (Shin Megami Tensei) の日本語版SFCについてのデータをまとめています。
Java C Compiler for the 65c816, an attempt to use Java to compile C to CA65-style 65c816 assembly - specifically, the SNES's main processor (the Ricoh 5a22) and the SA1 cartridge-mounted coprocessor.
This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.
SNES: A few fixes so old school trainers will work.
Downloads patches for SNES games.
Experimental 2D engine designed for SNES style RPG games
The probably silliest hack of Super Mario World, Don't Dig Down, has been ported to 3DS! Hack by Jead https://www.smwcentral.net/?p=profile&id=2997
Compressor/decompressor of graphics data from Bushi Seiryuuden: Futari no Yuusha for SNES
Add a description, image, and links to the snes topic page so that developers can more easily learn about it.
To associate your repository with the snes topic, visit your repo's landing page and select "manage topics."