Self-Driving Nano Degree Program : Behaviorial Cloning Project
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Updated
May 11, 2017 - HTML
Self-Driving Nano Degree Program : Behaviorial Cloning Project
A console based Intel 8085 Simulator
Bindings for Thrustmaster F.16000M HOTAS and mouse in Elite: Dangerous
A System to allow integration of unsupported Radio Controllers with Microsoft AirSim Simulator for Unreal Engine 4 without any coding required, as well as provide general APIs for handling Real Drones.
MFD designed to interact with the onboard expert system that runs the DGIIIAI Delta Glider for Orbiter Space Flight Simulator.
Add-on circuit boards ("shields") for connecting Arduino development boards to sim racing equipment.
Multiplatform, agile, stable, and flexible simulation framework.
A plugin which provides a two-way interface between Touch Portal clients and Flight Simulators which use SimConnect, such as MSFS 2020 and FS-X.
A CLI software that simulates keyboard typing, with customizable typing speed, amount of errors in the text etc. Fit for ASCII art. For educational purposes only!
Game Automata is a project aimed at automating gameplay in Team Fortress 2 while evaluating CPU performance. This tool, primarily designed for testing and educational purposes, simulates keyboard and mouse inputs to control the game, observing how the system handles the load.
A Type-1 Diabetes simulator implemented in Python for Reinforcement Learning purpose
Platform for starship simulator controls
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