Computer Graphics Lab Experiment 2
-
Updated
Feb 7, 2021 - JavaScript
Computer Graphics Lab Experiment 2
Creating Ambient occlusion render of point clouds (elevation maps) using "Portion de Ciel Visible" (PCV) algorithm + Pyside GUI
Aplikacja konsolowa symulująca przestrzeń 3D
C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
Ray tracing is a rendering technique for generating an image by tracing the path of light.
Ice Growth simulation with DLA and heat diffusion
Picasso was cool. Algorithms are cooler. You won't believe how stunning this can make images look.
3D_modeling
Implementation of a CPU-based 2D shading rendering engine
Research and implementation of several Computer Graphics and Artificial Intelligence topics into a video game
Computer Graphics Lab Experiment 5
Add a description, image, and links to the shading topic page so that developers can more easily learn about it.
To associate your repository with the shading topic, visit your repo's landing page and select "manage topics."