A application which allows you to develop glsl shaders interactivly
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Updated
Aug 14, 2016 - Java
A application which allows you to develop glsl shaders interactivly
Google Chrome DevTools extension to live edit WebGL GLSL shaders
a HTML5-based shader editor prototype
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
Shader Playground Environment for creating and learning computer graphics through HLSL
A shader experimentation environment. Quickly generate cool interactive patterns using frag shaders.
A collection of fragment shaders I've written using markusfisch's ShaderEditor 🌆
WebGL Shader Playground.
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Dvokutnyk Engine
WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
A web-based GLSL editor made with three.js, React and Redux, as a student resource in the UoL arcade project
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
Shader viewer / music visualizer for Windows and Linux
An in-game procedural terrain and content generation framework
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